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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Ooshima View Post
    Please read, where the hell in my reply said MANDATORY LOL. I said "you better call for help" which is what the LIVE letter said, and below the translated Q&A.
    Quote Originally Posted by Ooshima View Post
    Producer already said A and S ranks are tough cookies that you better call for help and join a party in the live letter before 2.3.
    Letter from the producer: Which reminds me, I know a lot of players have been concerned this will be like back in the day, where one player or party would claim an enemy, and lock everyone else out from getting a reward. You'll be happy to know that the Hunt was not designed with any such claiming system in mind. In fact, some of the elite marks are so powerful, it would be in your best interest to shout for help before trying to lay a hand on them. I've also heard the more elusive elite marks drop rare items as well. These rare items are distributed on a player-by-player basis, so don't hesitate to reach for a helping hand.

    This is what I want. As for what kind of player I am? Read my first. As of today I don't do hunts. The only thing I do is what I always do when I see a player struggle with a monster be it Hunt, FATE, or other; drop some cure on them and take the adds. I'll leave hunts and the drama that comes with it to you dedicated hunters.

    P.S. I wouldn't throw words like self entitled around then follow it up with a statement like this.
    Quote Originally Posted by Ooshima View Post
    If you are doing Hunts as sidegrades then I don't think you can complain about sidegrade returns. You can never earn marks like the dedicated hunters do if you don't do it dedicated. It is not possible to not put in the same effort but expecting the same rewards, period.
    (0)
    Last edited by Dyvid; 07-17-2014 at 12:18 PM.

  2. #2
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ooshima View Post
    snip
    I don't think it's an issue though. Players not in a full party are only able to kill B rank hunts and even then it's likely some asshat of the horde will come over and deliberately reset the mob. Solo players will never be able to get full credits from A and S rank mobs due to lack of spawn locations and just not being able to generate enough enmity.
    Organised groups and linkshells are mainly after A and S rank spawns and I find it pretty funny when hundreds of players show up at B rank hunts and get butthurt when a small group of players pulled before they arrive, all over 5 paltry seals. I mean looking from their point of view, they will never be able to get full credit if they waited, even if they were the ones who found it.
    (0)
    Last edited by skaterger; 07-17-2014 at 12:20 PM.

  3. #3
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    First off OP, if your doing hunts on SMN, and things are dying less then like 20 seconds, you should switch off SMN and go to your BLM, (if your going out of party).
    On average BLMs, and BRDs for DPS, have the highest potential to get the highest gains on all ranks that last less then 20 seconds. On BLM on B and A ranks, both dying roughly in the same time on my server, I can still get full credit out of a party assuming I'm there when its first pulled. Raging Strikes+ Fires and Double Flare rotation pretty much solidifies you on contribution for both.
    (0)

  4. #4
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Havenchild View Post
    First off OP, if your doing hunts on SMN, and things are dying less then like 20 seconds, you should switch off SMN and go to your BLM, (if your going out of party).
    On average BLMs, and BRDs for DPS, have the highest potential to get the highest gains on all ranks that last less then 20 seconds. On BLM on B and A ranks, both dying roughly in the same time on my server, I can still get full credit out of a party assuming I'm there when its first pulled. Raging Strikes+ Fires and Double Flare rotation pretty much solidifies you on contribution for both.
    Or just go WHM, tag the mob with Aero or something, then Divine Seal/Presence of Mind and spam Cure II on yourself until the mob is dead. You'll probably end up tanking it and will get a decent amount if not full credit solo. Plus it helps the mob live longer in a small way.
    (0)

  5. #5
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90

    Hunts are still Broken and a Joke

    Hunts die too fast:
    30 seconds and it's over for an A rank.
    For an S rank, 1-2minutes and it's over

    No credit for people popping S Ranks:
    You can spend 2 hours trying to pop an S rank, and end up with less marks than people who randomly showed up after you did all the legwork

    Hunts disappear:
    At least on Balmung, nearly everybody still has to deal with the infamous "invisible NM"
    Multiple times during almost any A or S rank fight the Mob disappears. Even when people tone down the settings, they still disappear

    No full credit even if there entire time:
    with so many people killing the hunt mobs, even if a full party spams entire fight and does max dmg they can, they often get less than the max reward

    Fate-Tied Hunts:
    Too many trolls. Ppl joke about how they are ruining the fates for people. And then say "if you don't like it don't hunt"

    Too many trolls in general:
    people shouting fake hunt positions
    people pulling right away (even if you found the mob and were waiting for others)
    people resetting and pk'ing people

    Tons of cheating:
    Because "radar isn't any different from looking around" (even though it obviously is) and SE hasn't said anything, nearly everyone is using radar to find mobs.

    Overall, hunts will probably go down in history as one of the worst mechanics in any MMO. Literally, they fail at nearly every point. Great concept, horrible follow-through.

    already a number of people I know have left the game because they are tired of all the hunt-related drama spamming every zone.

    Sadly this could be fixed easily using any of the following:
    1. 7min invulnerability on hunt mobs when they pop
    2. twenty times the HP
    3. 100 mark cap per day
    4. announcement in zone for a and b hunt mobs. worldwide announcement for s rank mobs
    5. increase daily hunt to 105 per day (so 1 full upgrade per week if soloing)
    (10)
    Last edited by Azurymber; 07-17-2014 at 07:54 AM.
    Mew!

  6. #6
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    The system really is bad. Been looking for hunts for 3 hours tonight in multiple full parties and have 20 seals to show for it. When I turned up for the only S of the night the mob was invisible until it dropped down dead, then its corpse appeared.
    (5)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  7. #7
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The open world certainly became more dangerous, now every area is slathered in vitriol.
    (4)

  8. #8
    Player LeonBlade's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    201
    Character
    Yuki Shiku
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Azurymber View Post
    Too many trolls. Ppl joke about how they are ruining the fates for people. And then say "if you don't like it don't hunt"
    Okay? Go complain about trolls in CT as well then, they're all over this game, nothing to do with hunts.

    Quote Originally Posted by Azurymber View Post
    Overall, hunts will probably go down in history as one of the worst mechanics in any MMO. Literally, they fail at nearly every point. Great concept, horrible follow-through.
    Are you joking? It really isn't as bad as you're claiming, yeah it's flawed, but it certainly isn't that bad.

    Quote Originally Posted by Azurymber View Post
    already a number of people I know have left the game because they are tired of all the hunt-related drama spamming every zone.
    Oh god, I can't take people bitching in shout chat! I'M LEAVING THIS GAME! Really...? Either you're lying or these people are just plain stupid, just don't look at the shout chat, plain and simple.
    (1)

  9. #9
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    i stand by the fact that i said people take hunts far more to heart than it needs to be.
    if ppl are seriously leaving because of this i can't help but laugh.

    i was doing botany, about 20 ppl came as ppl shouted and waited...
    they started and it died in 5 seconds w/ just a few ppl...it needs a BIG hp booster
    (1)

  10. #10
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Balmung is fairly vocal in shout channel right now due to the hunts, where they weren't so much before, I'll grant that. However, Azury has a long history on these boards of very drawn out complaints that stem to be a tad more extreme than the average opinion, even for the server she plays on.

    I certainly do not like the hunt system as it stands, but I have multiple reasons for that, rather than just the congestion. For me, it lacks most of the ideas that come to mind when referring to hunts in favor of the typical trappings of MMO 'open world' content, which, I have long stated on these boards, ends up being more toxic than its worth in the long haul.

    All of the pratfalls we have encountered, I've cautioned against: Competition causing bad blood between players - the flooding demand for content and the innate inability for open world NM systems to accommodate it, the exploitation and outright cheating the system up to and including the use of third party tools, and the further wedge in the divide among the player-base. All of these are things I've been warning against since 1.0 days, and bemoaning since FFXI.


    But there are other things that make these hunts not so engaging for me, mechanically. There's no chase, no trapping. Yes, the Hunt monsters themselves have somewhat unique fight mechanics to them (at least the S ranked ones.) However beyond the fight there are no behaviors unique to hunts other than spawn conditions and timers. I'd love to see a monster you'd have to chase to a specific spot to get to fight, or have to bait out to specific places for bonuses or to prevent specific kinds of damage. To me, part of hunting is the environment and right now there's no real environment-awareness in hunts.

    However, my expectations of that changing are realistic, and I would be content with adjustments to better accommodate the congestion (such as force-poping methods).

    In the end, I typically don't mind or begrudge Azury's outbursts. While I feel there needs to be better respect paid to the developers for the realities of running an MMO, especially for a Japaneese company, who's never experienced this level of success before in the field. (In contrast to Korean and North American MMOs which have had lots of experience in the field) I do feel that having outspoken opinions on such matters are a necessity for all MMOs. Though, having it all come from one voice does tend to discredit the poster over time - Boy who cried wolf and all.

    And in this matter, I do agree with the base overall mood on this - Hunts still need a lot of work. I'm more than confident that SE developers are aware of this, however.
    (3)
    Last edited by Hyrist; 07-17-2014 at 08:54 AM. Reason: Clarification

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