Because no one wants to wait for an hour, spend .5-3 million gil, and then have a chance for it not to even work to get the item once it drops.
Because no one wants to wait for an hour, spend .5-3 million gil, and then have a chance for it not to even work to get the item once it drops.
It has nothing to do with being a "casual," but I appreciate the derisive tone.
But, frankly? It's just a cheap way to force people to "interact" (and I use the term loosely) with others. It adds very little depth or significance beyond giving crafters a paltry way to feel slightly more relevant.
Money has nothing to do with it. I just don't support forcing people to rely on crafters to get something that they already have, especially because a shitty crafter can end up throwing it all away for you.



Casuals? WTF? I'm pretty much a 'casual' by your definition, I bet. And I want crafting to be able to make ilvl 100 gear, and even perhaps have a way to upgrade those items to ilvl 110 via some special system. Crafting should be one of many ways to reach end-game. WoW really screwed up the entire concept by gating ALL of the best gear behind raids as drop only. It's stupid. Almost every MMO I played before WoW became popular allowed (if not outright required) crafters to make the end-game gear.
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