All I seem to get from his post is to make mobs hit less so DPS can "tank", which then removes tanks. However, it would be kinda boring at that point.Ok, I'm getting really confused, first you say keep tanks, then you say the game would be better with only one DPS class and one Healing class, no tanks at all. Which one is it?
Also, call me crazy but I'm not sure how soaking up all of the damage a boss is dealing so the team doesn't wipe is self serving for a tank.
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