Results 1 to 10 of 96

Hybrid View

  1. #1
    Player
    JTribal's Avatar
    Join Date
    Apr 2014
    Posts
    364
    Character
    Josh Tribal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Immut View Post
    Ok first off, I never said to do that. I said to blur the lines and make tanks more teamwork-oriented instead of being totally self serving.

    Second, if the game were entirely Conjurers and Lancers with all their AAs, not only would it be a better game, but the only thing you would need to change about any given fight are the numbers involved. That's how badly tanks are designed right now.

    Edit: I say conjurer and lancer because that's what we had in beta phase 1. But arcanist and marauder would be way more fun.
    Ok, I'm getting really confused, first you say keep tanks, then you say the game would be better with only one DPS class and one Healing class, no tanks at all. Which one is it?

    Also, call me crazy but I'm not sure how soaking up all of the damage a boss is dealing so the team doesn't wipe is self serving for a tank.
    (1)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by JTribal View Post
    Also, call me crazy but I'm not sure how soaking up all of the damage a boss is dealing so the team doesn't wipe is self serving for a tank.
    Quoted for truth.
    (3)

  3. #3
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by JTribal View Post
    Ok, I'm getting really confused, first you say keep tanks, then you say the game would be better with only one DPS class and one Healing class, no tanks at all. Which one is it?

    Also, call me crazy but I'm not sure how soaking up all of the damage a boss is dealing so the team doesn't wipe is self serving for a tank.
    All I seem to get from his post is to make mobs hit less so DPS can "tank", which then removes tanks. However, it would be kinda boring at that point.
    (1)

  4. #4
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    442
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by JTribal View Post
    Also, call me crazy but I'm not sure how soaking up all of the damage a boss is dealing so the team doesn't wipe is self serving for a tank.
    I'm starting to see why SE feels the need to dumb down tanking so much.
    (0)

  5. #5
    Player
    JTribal's Avatar
    Join Date
    Apr 2014
    Posts
    364
    Character
    Josh Tribal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Immut View Post
    I'm starting to see why SE feels the need to dumb down tanking so much.
    Whatever makes you feel better bro, but I'm still waiting on an answer to my question.

    Edit - You know what, just forget it. My statement earlier was a generalized statement about what a tank does, obviously there is much more to it than standing there and taking damage.
    (0)
    Last edited by JTribal; 07-16-2014 at 03:19 AM.