Quote Originally Posted by Immut View Post
Why is it any time I suggest changing the status quo someone has to tell me I'm wrong because of the status quo? I'm talking about radically changing the design of the game.
Because your suggestion is terrible with serious repercussions in the way fights are handled. The status quo exists for a reason. Tanks give players the ability to control the fight and the means to develop and execute specific strategies. Simply put it's because it works. Without that tool fights would turn into nothing more than zergs which would be a chaotic and stupid way to handle end game fights.

If you like zerging so much then go fight fates. Serious battles are not zerg fests, and should not be zerg fests. They involve planning, strategy, and execution. Removing the primary linchpin of the process would be a bad move. Homogenizing the tank and dps into one class makes the game more boring because everyone is the same.