Quote Originally Posted by Eiketsu View Post
Ok as a retired vet ffxi player I will say there is nothing wrong with the current hunt system save for thing: currently the reward for farming these marks is the highest ilvl armor in the game (110) in a form that's accessible to everyone, and therefore everyone and their grandma wants a piece of the action.

If the reward for hunts was say, loa type gear or darklight for example, would ppl be trampling each other trying to get it? No. The problem with hunts is the reward not the system itself.

This game lacks exciting and unique gear, as well as suffers from having minimal choices for end game gear. i say they need to add a ton more stat types to existing armor, things like barrage+1 and cure cast time down, haste etc. As well as add more armor with different stats at 100/110 for now and make it attainable through dungeons or quests or crafting.

The problem with the hunt is more of a reflection of the deficiencies in the lack of creativity that went into the gear stats.
I agree with this. It was very short sighted to offer i110 gear from Hunts. I personally just want the allied seal gear. Even then you can see a flaw because it should have been i90 with set bonus, not i70... I hope in 3.0 they focus on horizontal gear improvement instead of vertical.