Results 1 to 10 of 36

Hybrid View

  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Nukocafe View Post
    This is exactly what happened with us. We were on our way to do a peiste map and one of our party members is like "omg i found a hunt mark!" so we rushed to it, it was one of those giant tonberry scholar things. There was 4 of us in the party so we immediately attacked it along with our chocobos. A few other people came by and began attacking too. So then then a bunch of other people (presumeably linkshells?) came over and were all upset that it was dead. But we thought it was so much fun killing it with our party and the few others nearby. That's what it felt like hunt should be like. Not the entire server rushing to 1 location and killing it in 2 seconds.
    Yea, I tried to be nice today and did a zone <pos> for a B I found today. Kept hearing the "please wait, please wait" and after 20 people showed up I got 1 seal.... I'm sorry if this sounds selfish but if I find a low rank hunt I'm taking it down. It's not worth it for me to wait when I can just get 7 seals from dailies.

    For a S I can understand wait for enough to take it down, but it's ridiculous to expect people to wait for the server on something that is designed to be killed by 1-4 people.

    Quote Originally Posted by Alexander_Dragonfang View Post
    Hunts should be party content, forced spawns individual to each player. Easy and simple.
    You forget we already have this in the form of treasure maps. Sadly devs haven't done anything with it since 2.1. Elite Hunt was designed for people who wanted NM's from FFXI and FFXIV 1.0.
    (0)
    Last edited by Dyvid; 07-15-2014 at 11:50 AM.

  2. #2
    Player
    Eiketsu's Avatar
    Join Date
    Jul 2014
    Posts
    5
    Character
    Eiketsu Xi
    World
    Gilgamesh
    Main Class
    Botanist Lv 80
    Ok as a retired vet ffxi player I will say there is nothing wrong with the current hunt system save for one thing: currently the reward for farming these marks is the highest ilvl armor in the game (110) in a form that's accessible to everyone, and therefore everyone and their grandma wants a piece of the action.

    If the reward for hunts was say, loa type gear or darklight for example, would ppl be trampling each other trying to get it? No. The problem with hunts is the reward not the system itself.

    This game lacks exciting and unique gear, as well as suffers from having minimal choices for end game gear. i say they need to add a ton more stat types to existing armor, things like barrage+1 and cure cast time down, haste etc. As well as add more armor with different stats at 100/110 for now and make it attainable through dungeons or quests or crafting.

    The problem with the hunt is more of a reflection of the deficiencies in the lack of creativity that went into the gear stats.
    (2)
    Last edited by Eiketsu; 07-16-2014 at 04:34 AM.

  3. #3
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Eiketsu View Post
    Ok as a retired vet ffxi player I will say there is nothing wrong with the current hunt system save for thing: currently the reward for farming these marks is the highest ilvl armor in the game (110) in a form that's accessible to everyone, and therefore everyone and their grandma wants a piece of the action.

    If the reward for hunts was say, loa type gear or darklight for example, would ppl be trampling each other trying to get it? No. The problem with hunts is the reward not the system itself.

    This game lacks exciting and unique gear, as well as suffers from having minimal choices for end game gear. i say they need to add a ton more stat types to existing armor, things like barrage+1 and cure cast time down, haste etc. As well as add more armor with different stats at 100/110 for now and make it attainable through dungeons or quests or crafting.

    The problem with the hunt is more of a reflection of the deficiencies in the lack of creativity that went into the gear stats.
    I agree with this. It was very short sighted to offer i110 gear from Hunts. I personally just want the allied seal gear. Even then you can see a flaw because it should have been i90 with set bonus, not i70... I hope in 3.0 they focus on horizontal gear improvement instead of vertical.
    (0)

  4. #4
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Dyvid View Post
    I agree with this. It was very short sighted to offer i110 gear from Hunts. I personally just want the allied seal gear. Even then you can see a flaw because it should have been i90 with set bonus, not i70... I hope in 3.0 they focus on horizontal gear improvement instead of vertical.
    The intent with the AS exclusive gear is vanity. Think of the stats (i70) as a small bonus for anyone that wants it for glamour, yet might actually use it for however short of a time for whatever job. Would you feel the same way had it been a level 1 equip? Maybe not, since there would be no stats attached to it, and you wouldn't be led on by an additional carrot on a stick (stats) trying to get it.
    (0)

  5. 07-18-2014 03:20 PM
    Reason
    Deleted

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Komoritane View Post
    Open world content should provide rewards proportional to the number of people it is intended to draw at one time. Unfortunately even 1 allied seal is enough to draw the whole server to a single hunt
    Yeah because ppl are going out of their ways to kill low-level mobs or wating to fates for one seal

    The draw is the possibility of getting more than one seal depending on if you're on a party or not
    (0)

  7. #7
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Alexander_Dragonfang View Post
    They already tried HP scaling, did nothing xD
    It did, and a lot. Now you can hunt reasonably well (in organized fashion) even in prime time. As A ranks have just enough time to survive until at least 20-30 ppl will gang on them. So if you get info straight away, you'll get you participation.

    Quote Originally Posted by Moqi View Post
    This is exactly what I envisioned (end hoped) hunts to be. I hope they'll change the current system into something like this. After Odin/Behemoth and now hunt, I've learned to stay away from open world content... it's simply not fun.
    It's a group competion content, and game seriously lacked it from the start, Arena was uninspiring and not really balanced and cater to a very specific group of people. Odin and Bahamut was so rare that there were no point in active competition for them.
    And now we have two new activity - Frontlines that is competitive PvP and Hunts that is competitive PvE.
    If you don't like to actively compete with others - just leave this content alone. And as for rewards... they always go to most dedicated crowd.
    (0)

  8. #8
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Felessan View Post
    It's a group competion content, and game seriously lacked it from the start, Arena was uninspiring and not really balanced and cater to a very specific group of people. Odin and Bahamut was so rare that there were no point in active competition for them.
    And now we have two new activity - Frontlines that is competitive PvP and Hunts that is competitive PvE.
    If you don't like to actively compete with others - just leave this content alone. And as for rewards... they always go to most dedicated crowd.

    This is not a competition, it would be a competition if the prize was only for the party who did the most DPS out of the hunt. Right now, is just a mindless race, nothing else at all. A bad excuse for a badly thought, devoloped and applied concept of content. The forums beg for a solution, idk if any of us has really a good alternative, but as much as we know, Hunts are not good as they are right now.

    ---------------

    Necromancing this because of the epic maintenance and fix to the hunts.
    (0)

  9. #9
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Alexander_Dragonfang View Post
    This is not a competition, it would be a competition if the prize was only for the party who did the most DPS out of the hunt. Right now, is just a mindless race, nothing else at all.
    It's a competion - receive information, get in time, organize your party properly to get gold even with 100+ people around. All of those requires some practice and organization.

    Quote Originally Posted by Alexander_Dragonfang View Post
    The forums beg for a solution, idk if any of us has really a good alternative, but as much as we know, [I]Hunts are not good as they are right now.
    You know, that part of the crowd that successful in Hunt mostly not write on a forum because they are good as it is. Leftover and wannabe is the people that post their tearful experiences on a forums, but they a vocal minority.

    I propose you a read on a subject "forums beg for solution" - http://www.eldergame.com/2008/06/tam...e-forum-tiger/
    The very first paragraph is hilarious looking at what a mess General forum became.
    (0)