Quote Originally Posted by LunarEmerald View Post
The solution is to greatly increase the daily hunts and greatly nerf what elites give

Brown (normal mob): 3 seals
White (fate mob): 5 seals

As it stands, you can only earn 7 seals a day using dailies. These new numbers would boost that to 19.

Elite B: 5 seals and 10 myth
Elite A: 10 seals and 20 myth
Elite S: 20 seals and 50 myth

Elites when aggroed should show on the map so nobody can monopolize them. A and S elites should also have damage immunity for 2 minutes after the pull. To give people time to join.

Finally, remove the chance of A and Ss dropping blood-splattered mark logs.
More like they need to make it so once your hunt for the day/week is completed on your log, you get NOTHING until the next reset for it. So you've killed that S ranked hunt that was on your Elite Hunt list? Can't get any more seals or drops from them until next week, you're locked out of it. Somewhat overkill, but at this point there's no way I can see to stop the madness other than capping the Hunts.