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  1. #11
    Player
    Jean's Avatar
    Join Date
    Sep 2011
    Posts
    15
    Character
    Diska Tekker
    World
    Ultros
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mature View Post
    Am I missing something here? A see all over the forum people asking for solutions for this system the hunt. Is it really the system or the users?
    Nah, I'm pretty sure it's the system.
    (3)

  2. #12
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    It's both, but it's manly the system. Wether it's being played the way the devs inteded it to be played or not, this is the reality, and they didn't take it into consideration. I honestly could not care less about sands of time, I wanted to hunt marks because it reminded me of XII's mark system, which was super fun. Sadly, all I experienced is pointless drama in shouts and invisible players and marks because the PS3 can't handle so many people in the same spot (and that is entierly on them).

    They need to put a cap on seals and the people involved in the hunts. We are lacking endgame leves and guildhests and this could've been the perfect opportunity to introduce them, but instead it's just another Odin/Behemoth mess.
    (0)

  3. #13
    Player
    Narissa's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    173
    Character
    Bethany Amell
    World
    Spriggan
    Main Class
    Dancer Lv 90
    The FFXIVapp cheat is causing ALOT of flame on my server. The community is starting to fall apart cause of it, it was never this bad, now people are at each others throats threatening to report or going as far as to wish cancer or death upon each other/flaming each others family etc

    Why is nothing being done about this? :S Why wont they just disable it til they find a better solution?
    (0)

  4. #14
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Narissa View Post
    The FFXIVapp cheat is causing ALOT of flame on my server. The community is starting to fall apart cause of it, it was never this bad, now people are at each others throats threatening to report or going as far as to wish cancer or death upon each other/flaming each others family etc

    Why is nothing being done about this? :S Why wont they just disable it til they find a better solution?
    This I can agree with this APP business. This needs sorting. The should patch the game to block this app but I wouldn't take down the whole hunt for it. Just patch it
    (1)

  5. #15
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    While it's true that we the users are not faultless that does not change the fact that this system was poorly designed and implemented. My favorite response to problems with the hunt is, "Wait a few weeks when the excitement has died down." If a system is designed in such a way that it cannot be enjoyed until most of the player base has lost interest, then it's a bad system.
    (0)

  6. #16
    Player
    nakano13's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Kaitlin Nakano
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    There really isn't a problem with Hunts at all, the idea behind it is very cool and fun. But, I think the main issue with it has to do with players (not the initial system) going extremely hardcore over Hunts to the point where the monsters are killed faster than can be found by the casual player anymore (be it large hunt groups or radar). To a degree, yes, the system itself probably does have flaws and could probably be fixed by creating caps on how many seals you can get or how many monsters you can kill for credit, etc...but the player base seems to be the main problem in creating witch hunts/zerg fests out of this unique way of getting cool rewards and I'm sure that wasn't expected from the producers. I personally thought this system was going to work like leves where you'd have to pick up the bill to spawn the monster somewhere in the wild and that you'd need a small party to help kill it (like Peiste maps).
    (0)

  7. #17
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Malzian View Post
    It's about entitlement. People expect to have a right to every mark that anyone comes across.
    No, it's about cost-efficiency and dominant strategies. Currently, the hunts provide players will copious amounts of myth, soldiery and if you're in a hunting group/LS: plenty of allied seals and even blood-splattered books for the oils and sands. If you dedicate your time to hunting, with people in a LS or group spotting and announcing marks it's possible to cap these currencies at a much faster rate than if you used the alternatives (dungeons, raids). Adding fuel to the flame is the fact that some of the rewards that are considered "endgame rewards" were once limited to one or two per week per group now can be acquired within the span of a day or two with no apparent limit.

    Bum-rushing hunts and doing nothing else is right now the easiest and fastest way* to acquire endgame or close to endgame rewards that used to be a challenge get your hands on. I don't mind there being alternative ways to get these rewards (skill-gated vs. time-gated), but right now the skill-gated content is simply trivialized by what was probably intended as something time-gated.

    * And to make it worse: if all players for some reason suddenly became super-civilized and just used flash so that seals and rewards were granted fully to all participants it would effectively grant a large part of the population endgame rewards, further reducing the reasons to go into coil other than some BiS combination or glamour.
    (1)
    Last edited by Eisenhower; 07-14-2014 at 02:39 AM. Reason: charlimit

  8. #18
    Player
    PixelPirate's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    130
    Character
    Hettan Rennik
    World
    Gilgamesh
    Main Class
    Gladiator Lv 1
    It's both. Last night at about 3:00 AM I was fishing and an "Elite" (1M% not elite) spawned right behind me. I switched to Paladin and waited for my cool downs to reset. By the time I was able to engage the monster nobody, literally nobody was within view. I waited. About 10 seconds later 50 players came running to my position. The shout was "Pull @ :21" and it was :05. By :21 there were no less than 100 players around the "Elite" and we actually didn't pull. It wasn't until :28 that a Warrior kicked off the fight. The "Elite" (not elite at all) died in about 5 seconds and the shout war began.

    First, Square Enix has designed a TERRIBLE system. These hunts are pathetic. Second, the players are using third party software which locks out every other player who doesn't use the third party software. Combine that with the attitudes of entitled 12 year olds and elitist douchebaggery, and you have a pile of TRASH...
    (3)

    P.S. This is not my main...

  9. #19
    Player
    Deusteele's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Qarin Lor'rissan
    World
    Ultros
    Main Class
    Conjurer Lv 100
    In WoW we call this the "Mechanar Syndrome"; That is a activity that a person might not find enjoyable has rewards wholly out of proportion to it's effort, thus encouraging participation regardless of user feelings.

    The RoI on effort regarding Sands/Oil within the hunt system is the issue. The system and it's implementation is at fault. Sands/Oil never should have been put on anything not holding a weekly lockout.
    (1)

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