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  1. #71
    Player
    Kaskel2000's Avatar
    Join Date
    Apr 2014
    Posts
    52
    Character
    Caladren Loneheart
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    While I appreciate the argument that you don't have to do hunts (of which I'm not I prefer dungeons etc) as the rewards are so rediculous and easy to obtain through hunts that's what everyone else is now doing. This has pushes queue times to be even longer than they were. Which means those of us who enjoy other content are then pushed into doing it or our progression grinds to a halt. I just wish they'd made the rewards en par with everything else then the community would have had more choice not less. And I do not think a roll back is a good idea. In the end it isn't the players fault. They are doing what every human does and are pushing for the easiest route to there goal. This happened in rift when conquest launched and everyone under the sun had top rated pvp gear in a few days. No way can you role back and upset a large proportion of the community for something that the developers didn't think about properly.
    (0)

  2. #72
    Player
    haseo0730's Avatar
    Join Date
    Jun 2011
    Location
    Archadian Empire
    Posts
    55
    Character
    Meredy Aifread
    World
    Masamune
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Gilthas View Post
    Only way to really fix hunts completely is to make them force-pops, but the reason they added hunts in the first place was because people wanted open-world NM that weren't FATEs.
    Definitely wanted NM's back, badly. But YoshiP screwed up again and brought up something that's not even NMs, but more like the usual upscaled monster with high pop time and HP pool of the mosquito

    IMO The best fastest solution for now would be raising all risky mobs' HP pool and attack stats similar to those of the 1.0 NMs
    (0)

  3. #73
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Damie View Post
    After experiencing the issues with the hunts, I also believe there should be an emergency maintenance to remove hunts from the game temporarily. That's not all though. REWARDS OBTAINED FROM THE HUNTS SHOULD BE ROLLED BACK. All players who logged in since the patch would then receive one free oil, one free sand, and a vanity item as compensation. They can then take the time to implement the system as it was meant to be, and the players who did hunts before will not have an advantage over the players who did not and have to play the new hunt system which will likely not give as many rewards.
    But then you will punish players who haven't cheated at all. You give a bunch of people free Oil and Sand who didn't even do The Hunt, then take away from those who did (fairly.) That's not right.

    And that's just me taking the statement you made in the assumed context you meant it. What about all other rewards? Do I lose my Alexandrite from maps I've bought with Hunt-Myth? How do they define which Myth items I've bought are from Hunts and which are from dungeons? What happens to Gil or items I've made from selling/crafting Myth items? What happens to Gil I've used to buy Myth items? What about the Gil spent on dying new Sand upgraded gear? What about the thousands and thousands of Gil wasted in teleports? What if someone used their new souped up gear to beat a Turn in Second Coil for the first time and got a drop? Would that be taken away too?

    There are just way too many grey areas to implement something like this. I think SE realises they messed up, big time. But they are just hoping they can just ride it out, even though it's kind of going to screw up the game a bit until the next patch.

    I think this will just have to be a big life lesson learned for SE. I'm really not one of these doomsdayers predicting the downfall of this game. But this debacle, at least in my opinion, has gotten more people more pissed off than anything else so far. Hopefully SE can just make sure to learn from it and not do anything else like this.
    (2)
    Last edited by TeganLaron; 07-14-2014 at 08:29 PM.

  4. #74
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Youmadesca View Post
    I just cant stand the fact the only part of the database taking profits of it are....cheating casuals.
    I trust you have some evidence to back up this statement because otherwise it really causes the rest of your post to lose credibility.
    (2)

  5. #75
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    the dmg is already done,ppl have been farming for days ,the only solution : put the sands on myth vendor and be done with it until u can implement a better hunt system for the next tier
    (0)

  6. #76
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sapphic View Post
    The problem is the ease and frequency that oils and sands are available. Going on what some have acquired already, you can have a full set of 110 gear in practically 2 weeks.
    If you put a life on it ot will be extremely lucky - yes. Otherwise - no. You get 100 seals per hour, less in prime time with all those 70-100+ people crowds.

    Quote Originally Posted by Sapphic View Post
    Now we have hunts, with unlimited farming potential, which as stated before allows players to gear upto the highest ilvl in a couple of weeks which totally invalidates the gear lockouts on other content.
    You still limited by soldiery cap, you know. And Myth cap back in 2.0 was structured in such a way that if you cap it every week - you'll get 1 character in full mythology right before 2.1.
    Now we are given a way to fasten upgrade of you gear from 100 to 110, but we are always half way to a point when 110 will become obsolete as Coil3 will be rolled out. Progress in 2.2 was intentionally was made to be slower than it was in 2.0-2.1 and it was easied in 2.3 (as it should be), but still not to levels it was eased in 2.1 when you got free ilvl90 accessories and ilvl90 weapon every week (currently we have only 100 weapon and some accessories for free and 110 weapon every 3 weeks that also lock you from other soldiery upgrades).

    Quote Originally Posted by Sapphic View Post
    Put a weekly cap on seals. Either to 750 or 1000. Remove myth rewards from anything below S ranks. Remove book drops from As and move to S ranks only.
    So instead of easing of problem you plan to prolong current situations for next months, and weekend player will suffer for a very very long time?
    I thought the suggestion should be how to ease problem and make play for everyone comfortable, not to prolong pain of patch rush. 1000 seals is already quite a lot, it's around 12-15 hours of farming, 1.5-2 hours every day for every person. Yes, it'll make crowds a bit less in size (but still uncomfortable for most people), but for much much longer time.
    (0)

  7. #77
    Player
    LunarCain's Avatar
    Join Date
    May 2014
    Posts
    119
    Character
    Yandeguire Kurumi
    World
    Lich
    Main Class
    Lancer Lv 60
    Cant we make Hunt like a pop up like treasure maps..... or something like FF12!!!!!!
    (4)

  8. #78
    Player
    Kaskel2000's Avatar
    Join Date
    Apr 2014
    Posts
    52
    Character
    Caladren Loneheart
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    I get the idea of speeding progression up in preparation for an increase in iLvl, thus why we have a massive boost to Myth in 2.3 to regular dungeons and raids. I feel that the developers did not forsee that people would grind these mobs and so 5 sands in one week was not anticipated. This has lead to the over realiance on hunts over every other form of play. So maybe we need a solution that speeds things up but makes all forms viable? From the lock outs on CT2 and Coil 2 it seems that once a week for a sand/oil could have been what they were thinking. Reducing the amount of seals gained per hunt or increasing the cost wouldnt negate the constant trains for hunts as they still are the most viable solution to get them. I think a cap on seals so that only one sand/oil a week could be gained would be my thinking (and that is my own opinion not saying its the right way to go) and a reduction in myth so that the time taken is similar to that of dungeons.
    (0)

  9. #79
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Sapphic View Post
    The problem is the ease and frequency that oils and sands are available.
    Yes and no, indeed it is a problem, but just the symtome and not the source!
    Why are players in need of sand and oil? Thats the source of evil we have here...

    Recycling... many fulltime crafters i have talked are giving up on their job because after finally managed to finish their 3 Star crafts they now have to do same grinding shit again for the 4 Star crafts... ridiculous!
    SE this is a GAME and not a fulltimejob!!!
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  10. #80
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Yukiko View Post
    Yes and no,........
    SE this is a GAME and not a fulltimejob!!!
    You need to go into hiding. Or avoid open areas. Soon you will have ppl on horseback trying to impale you with lancers with words ".......nobody told you to grind." craved on them.
    (1)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

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