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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Rbstr View Post
    I think they should add a weekly seal cap, something like a good item (sand or whatnot) every two weeks. Then bump up the rewards some to make it so you don't need to get every B-rank the ever spawns to make decent progress on the cap.
    Or add a cap in general. Can only get 250 allied seals a week. Bridge it so its only possible to get a Sands of Time every three weeks and Oils of Time in two. Might be hectic at the beginning of the reset for the week, but at least it would die down by the end of it.
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  2. #2
    Quote Originally Posted by Velhart View Post
    Or add a cap in general. Can only get 250 allied seals a week. Bridge it so its only possible to get a Sands of Time every three weeks and Oils of Time in two. Might be hectic at the beginning of the reset for the week, but at least it would die down by the end of it.
    Yeah sure and only one S kill allowed per month while we are at it. You can get 2 sands & oils per month in Scob if you rotate the attribution properly + 1 oil in ST per week, why on earth you want to put a lock on something that require like minimum 10 hours worth of play to get ONE sand (if you dedicate your time at hunting that is) where you can clear the whole Scob in like 1 hour twice and get 2 of them, mmm ?

    VS 1 sand or oil every bare minimum 10 hours.

    I dont know but I think its pretty fair here. Oh and btw I have like 150 allied seals since its out and i just need one oil + one sand to finish my gear + some drops in Scob, so yeah im not really a desillusional casual, even got my ha spear.

    Im fine with people puttin a lot of time at gettin all their soldiery gear which is already beein time locked (450 per week, you need 2 weeks for your biggest upgrades, twice, which is one month alone for just 2 pieces), even more so by seein them upgradin the gear with sands / havin UAT by doin ST.

    They are doin much more efforts than your average Scob raiders who simply had to down content once and then have a guaranteed upgrade each week + HA gear. I mean come on, its like 10 - 15 hours of learning per fight x4, then 1 - 3 hours per week big maximum.

    In term of time I say that it is roughly the same and these persons wont have HA, nor Savage titles. Give them a break for mindlessly farmin mobs that disappear as fast as they spawn for hours, its investement too.

    Im not trolling btw
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    Last edited by Sygmaelle; 07-14-2014 at 11:50 PM.