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  1. #1
    Player
    Damie's Avatar
    Join Date
    Aug 2012
    Posts
    46
    Character
    Damie Primalia
    World
    Excalibur
    Main Class
    Archer Lv 50
    After experiencing the issues with the hunts, I also believe there should be an emergency maintenance to remove hunts from the game temporarily. That's not all though. REWARDS OBTAINED FROM THE HUNTS SHOULD BE ROLLED BACK. All players who logged in since the patch would then receive one free oil, one free sand, and a vanity item as compensation. They can then take the time to implement the system as it was meant to be, and the players who did hunts before will not have an advantage over the players who did not and have to play the new hunt system which will likely not give as many rewards.
    (4)

  2. #2
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Damie View Post
    After experiencing the issues with the hunts, I also believe there should be an emergency maintenance to remove hunts from the game temporarily. That's not all though. REWARDS OBTAINED FROM THE HUNTS SHOULD BE ROLLED BACK. All players who logged in since the patch would then receive one free oil, one free sand, and a vanity item as compensation. They can then take the time to implement the system as it was meant to be, and the players who did hunts before will not have an advantage over the players who did not and have to play the new hunt system which will likely not give as many rewards.
    No thank you. I have gotten 3 sands 2 oils and my weapons. I would be absolutely furious if they rolled back peoples gear because some people are not able to be connected with the right people that the people that are should be punished.
    (0)

  3. #3
    Player
    Damie's Avatar
    Join Date
    Aug 2012
    Posts
    46
    Character
    Damie Primalia
    World
    Excalibur
    Main Class
    Archer Lv 50
    There are players out there who haven't messed with hunts yet because of the issues. If the system they change hunts to takes those players months to gain the rewards you and other players gained in the past week, that wouldn't be very fair. I would only call for a rollback if that is what SE does. (And I think that "nerf" to rewards is highly likely.)
    (0)

  4. #4
    Player
    Jonasan999's Avatar
    Join Date
    Mar 2014
    Location
    Gridana
    Posts
    47
    Character
    Jonasan Braveheart
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    I'm voted to against with cheaters on hunting marks. I was trying to do some daily and a weekly hunt marks but until I started to hear that some people who was accused of being cheated with third-party radar program to cheat the whole hunting mark features itself which it hurts other many legit people who wants to do the legit way. I'm kinda of disappointed with SE for being blind-fire other people to use cheating programs.
    (0)

  5. #5
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Damie View Post
    After experiencing the issues with the hunts, I also believe there should be an emergency maintenance to remove hunts from the game temporarily. That's not all though. REWARDS OBTAINED FROM THE HUNTS SHOULD BE ROLLED BACK. All players who logged in since the patch would then receive one free oil, one free sand, and a vanity item as compensation. They can then take the time to implement the system as it was meant to be, and the players who did hunts before will not have an advantage over the players who did not and have to play the new hunt system which will likely not give as many rewards.
    That would happen on a browsergame, but not in a clientgame... or at least only on F2P games...
    Compared to 1.x we have now 2 Problems:

    1) Too random spawning: In 1.x we had random spawning too, but in a specific area and not spread around the whole map, it was possible to wait for it to spawn
    2) Best Loot possible and too much: Compared to daily hunts it is ridiculous how much you are getting from normal kills. It is a very good direction that we can now trade those currency into others and buy some good stuff, but they had to make same with the other currency because you can not trade the others into Sand or Oil... You also do not need to let now every NPC sell oil and sand, but at last let us trade in other currency to the new one and not only vice versa!

    Addidional Questions:
    1) Why feel so many players the need to farm them? Obviously because Sand and Oil -> so what about Coil and alternative progress?
    2) Same as we have seen with animus, novus and CT -> Coil is still unplayable for the crowd and most players HOPE to progress with alternative gear -> so what about the Lockout System?

    3) Compared to 1.x SE should rethink what was the difference between those FUN fights back then and the FATES or HUNTS we have now!
    (0)
    Last edited by Yukiko; 07-14-2014 at 04:53 PM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #6
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Damie View Post
    After experiencing the issues with the hunts, I also believe there should be an emergency maintenance to remove hunts from the game temporarily. That's not all though. REWARDS OBTAINED FROM THE HUNTS SHOULD BE ROLLED BACK. All players who logged in since the patch would then receive one free oil, one free sand, and a vanity item as compensation. They can then take the time to implement the system as it was meant to be, and the players who did hunts before will not have an advantage over the players who did not and have to play the new hunt system which will likely not give as many rewards.
    But then you will punish players who haven't cheated at all. You give a bunch of people free Oil and Sand who didn't even do The Hunt, then take away from those who did (fairly.) That's not right.

    And that's just me taking the statement you made in the assumed context you meant it. What about all other rewards? Do I lose my Alexandrite from maps I've bought with Hunt-Myth? How do they define which Myth items I've bought are from Hunts and which are from dungeons? What happens to Gil or items I've made from selling/crafting Myth items? What happens to Gil I've used to buy Myth items? What about the Gil spent on dying new Sand upgraded gear? What about the thousands and thousands of Gil wasted in teleports? What if someone used their new souped up gear to beat a Turn in Second Coil for the first time and got a drop? Would that be taken away too?

    There are just way too many grey areas to implement something like this. I think SE realises they messed up, big time. But they are just hoping they can just ride it out, even though it's kind of going to screw up the game a bit until the next patch.

    I think this will just have to be a big life lesson learned for SE. I'm really not one of these doomsdayers predicting the downfall of this game. But this debacle, at least in my opinion, has gotten more people more pissed off than anything else so far. Hopefully SE can just make sure to learn from it and not do anything else like this.
    (2)
    Last edited by TeganLaron; 07-14-2014 at 08:29 PM.

  7. #7
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sapphic View Post
    The problem is the ease and frequency that oils and sands are available. Going on what some have acquired already, you can have a full set of 110 gear in practically 2 weeks.
    If you put a life on it ot will be extremely lucky - yes. Otherwise - no. You get 100 seals per hour, less in prime time with all those 70-100+ people crowds.

    Quote Originally Posted by Sapphic View Post
    Now we have hunts, with unlimited farming potential, which as stated before allows players to gear upto the highest ilvl in a couple of weeks which totally invalidates the gear lockouts on other content.
    You still limited by soldiery cap, you know. And Myth cap back in 2.0 was structured in such a way that if you cap it every week - you'll get 1 character in full mythology right before 2.1.
    Now we are given a way to fasten upgrade of you gear from 100 to 110, but we are always half way to a point when 110 will become obsolete as Coil3 will be rolled out. Progress in 2.2 was intentionally was made to be slower than it was in 2.0-2.1 and it was easied in 2.3 (as it should be), but still not to levels it was eased in 2.1 when you got free ilvl90 accessories and ilvl90 weapon every week (currently we have only 100 weapon and some accessories for free and 110 weapon every 3 weeks that also lock you from other soldiery upgrades).

    Quote Originally Posted by Sapphic View Post
    Put a weekly cap on seals. Either to 750 or 1000. Remove myth rewards from anything below S ranks. Remove book drops from As and move to S ranks only.
    So instead of easing of problem you plan to prolong current situations for next months, and weekend player will suffer for a very very long time?
    I thought the suggestion should be how to ease problem and make play for everyone comfortable, not to prolong pain of patch rush. 1000 seals is already quite a lot, it's around 12-15 hours of farming, 1.5-2 hours every day for every person. Yes, it'll make crowds a bit less in size (but still uncomfortable for most people), but for much much longer time.
    (0)