best way to fix this is just remove weekly coil2 lockout so the ppl that actualy can kill it dont have to deal with hunts at all.![]()
best way to fix this is just remove weekly coil2 lockout so the ppl that actualy can kill it dont have to deal with hunts at all.![]()
Probably would have been with you until I read this. Didn't read most of the rest as I'm guessing its just the usual "they got seals and I didn't wahh" crap. Yes, some people are using radar. But most aren't. Don't try and class everyone as cheaters just because you're too lazy and/or stupid to find a mark.
And for the record, the worst cheaters on Cerberus are all T9 killers. As you don't seem to get it, casual means casual. Casual players won't go to the pathetic lengths to get ahead that you super cool hardcore people will.
Last edited by TeganLaron; 07-14-2014 at 06:51 PM.
there are a few ways they could fix it. one make seals easyer to get by adding them to other things you can do like dungens and pvp. next is to make the hunts like the daily hunts you have to get the paper to get credit but this fix will not help the damages been done. as it stands right now my fc will not run dungens, primals, or coil if they can hunt. i would like to think given time the hunts will slow down being that everyone has gotten what they wanted and can not spend any more soldiery. then you gotta look at it like if you are not in a linkshell or maybe a fc you will not even no where the hunts are(mainly for newer player or solo players). it has gotten to a point where a fc has been kicked out of every hunting linkshell on the sever for telling there fc mates there is a hunt and killing it. like now that i no there is a radar it kills it even more for me as well some dude and just warp to the main hubs in each zone and do call outs. im just venting sorry lots spelling errors
me when i heard hunt i thought it was more like Hunt board .... Regular hunt you around world (regular mobs that only appear for you) and you only can do it once a day ..... but elite mark only appear for you and ramdomly in the zone..and some appear with weather . you need to make a party for it or the mobs wont be found in the zone.
but now its free for all ...before people was telling zone
but now its like im shouting it people say Wait ..there 50 people coming and i only end up with 1 seal .... -.-
and when the same people saying wait find one there no shout and they start killing it ..and i arrive and see it when almost dead and get 1 seal as rank A ..
Sadly, i have to disagree. Everyone (no matter being hardcore or casual) will find a way to get things easier if they can cheat for it. The first 2 days after 2.3 were enjoyable, but now... is nearly impossible to find a mob if he doesn't appear right in your face. Now you can see a lot of player going afk on "strategic" spots.
"Yeah, well, is normal, they're camping it". Yes... i was doing alex map alone, "Melt" appeared, and when i was about to write "Melt in X" a whole horde appeared out of nowhere, killed him in seconds and leave... kinda weird since i was alone and nobody but me saw him spawn...
You do know that even BlueGartr are using the radar add-on?
http://www.bluegartr.com/threads/122...t-Marks/page16
Seems not even the mega elite can refrain from it.
As stated a uncountable times, these aren´t the Server First Elite´s you are refering to, AND some people posting in an Guild Forum doesn´t state he belongs to them or someone in this FC agrees to it...You do know that even BlueGartr are using the radar add-on?
http://www.bluegartr.com/threads/122...t-Marks/page16
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Never a mind was changed on an internet board, no matter how good your arguments are...
Yes and I agree to a degree. I often do gathering near a frequent Barbastelle spawn point, only to see it wiped out by the horde as it spawns before I can even finish my class change cooldown. But the way you and others keep insisting "everyone" is doing it, is just flat out wrong. I, for one, don't use it. So that point is already incorrect. But it isn't even the majority using it (bare in mind console players who make up a large playerbase couldn't even if they wanted to.) I have joined a lot of decent players who are trying their hardest to do this in a fair honest way. The baddies are just more obvious to notice. You won't notice the poor guy shuffling along at the last second to a B mark getting his one seal credit, no, you notice the people bragging about how they've killed 12 S ranks (an example from my server) in a day.Sadly, i have to disagree. Everyone (no matter being hardcore or casual) will find a way to get things easier if they can cheat for it. The first 2 days after 2.3 were enjoyable, but now... is nearly impossible to find a mob if he doesn't appear right in your face. Now you can see a lot of player going afk on "strategic" spots.
"Yeah, well, is normal, they're camping it". Yes... i was doing alex map alone, "Melt" appeared, and when i was about to write "Melt in X" a whole horde appeared out of nowhere, killed him in seconds and leave... kinda weird since i was alone and nobody but me saw him spawn...
Back to the original Casual vs Hardcore point, I guess it's just varies. It may be the casuals out on Ragnarok, but here on Cerberus the most notorious cheaters are from the top raid group of one of our leading progression FCs, which is quite sad really.
As for those dirty cheaters, they've been stupid enough to post this stuff alongside their character names. Pull your finger out SE and ban every single one of them.You do know that even BlueGartr are using the radar add-on?
http://www.bluegartr.com/threads/122...t-Marks/page16
Seems not even the mega elite can refrain from it.
Last edited by TeganLaron; 07-14-2014 at 07:56 PM.
Was chatting with FC about this.
The problem is the ease and frequency that oils and sands are available. Going on what some have acquired already, you can have a full set of 110 gear in practically 2 weeks.
SE added lockouts on present coil turns to manage the amount of the highest rier gear onto the server. Going back to myth gear when ilvl was 90. Myth gave everyone an option to gear upto top level and also augmented drops from coil, no drop this week? Fine, can get a myth item. But due to the myth weekly cap, that introduction of ilvl 90 gear was kept at a steady pace.
Now we have hunts, with unlimited farming potential, which as stated before allows players to gear upto the highest ilvl in a couple of weeks which totally invalidates the gear lockouts on other content.
Anway, getting to my solution for this:
Put a weekly cap on seals. Either to 750 or 1000. Remove myth rewards from anything below S ranks. Remove book drops from As and move to S ranks only.
The main reasons why I propose:
1: It makes hunts augment the present coil lockouts, no drop this week? cap weekly seals and upgrade a piece of weathered.
2: As more players cap there seals for the week they will stop doing Bs and As until the weekly cap reset thus making it easier for others to cap as will be less insta-zerging of said marks.
3: Keeping myth rewards and book drops on Ss will give reason for players to still assist when an S rank spawns. Plus the hard-core hunters will be more focused on those ones cutting down the zerg and drama on the other rank marks. Due to the chance of bypassing the weekly seal limit by obtaining books.
These, in my opinion, are the most elegant solution to the issue with hunts.
Last edited by Sapphic; 07-14-2014 at 08:15 PM.
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