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  1. #71
    Player
    DeathFiend's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Death Fiend
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by KingSora View Post
    I did forget to mention those and I do try to use them. I just have to be careful not to run out of MP on something like Foes Requiem and then not be able cast Mages Baalad when we really need it. And yes I try to get Army\\'s Paeon out there but it is hard to judge and again don\\'t want to waste MP. Like I said in first post DPSing as a Bard is easy, and using the songs isn\\'t that difficult as well. some people just forget about that part. I\\'m in no way trying to argue that Bard is difficult. We all know it isn\\'t. It just isn\\'t always a complete snore feast either.
    If you play a content long enough you can time when mages need ballad. In most cases, you will need to play it 1to 2 times in the entire fight. This means that you just need to know which phase to play song. Otherwise, keep foe requiem up as much possible. If a mage runs out of mp prior to said phase, inform them there is such a thing as overhealing. In regards to tp, you should never play it for personal gain. If warrior or monk request it, then it should be played or during heavy aoe fights. Otherwise, Invigorate has a decent cool down, works better than peaon.

    Tl;dr: time your mage ballad, use for requiem as much as possible, army paeon only on request.
    (0)
    Last edited by DeathFiend; 07-19-2014 at 11:10 PM.

  2. #72
    Player
    ERob3000's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Valkyrie Wolf
    World
    Lamia
    Main Class
    Lancer Lv 50
    Every DPS class will tell you that their class is the most difficult to master and to a degree they're all right. Every DPS/tank/Healer job requires a certain level of understanding the nuances of the that specific job to be at maximum effectiveness. Not only that, you have to understand how to fight alongside other DPS jobs to stay effective. As a DRG my tactics to how I approach fight can change depending what other DPS alongside of me. My rotation focus changes when paired with a BRD, compared to a BLM.
    (1)

  3. #73
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    I'm gonna start a little riot with this one, but:

    1) Summoner
    2) Black Mage
    3) Monk, Bard and Dragoon tied

    Simply for the fact that anyone can DPS, but not everyone can master said class. Monk and dragoon rotations become muscle memory with enough practice. Bards have a certain buffing order.

    Black mage needs to plan ahead to optimise DPS. They may waste a thundercloud or firestarter proc while they're saving it to use while moving. Ideally you'd want that last MP tick to happen right before you switch from Umbral ice back to Astral fire.

    As for summoner. Anyone can slap some DoTs on the target and deal decent damage. But it's possibly the hardest class to deal as much damage as possible. It's not simply DoTing up when they're about to run out. They don't have a specific rotation either, unlike the other classes. You add your dots and everything afterwards is pretty much on the fly. Muscle memory simply doesn't apply for Summoner.
    (1)

  4. #74
    Player
    Misake's Avatar
    Join Date
    Nov 2013
    Posts
    72
    Character
    Adun Blackblade
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    Black mage needs to plan ahead to optimise DPS.
    Well same as monk. only difference is with monk, you have alot less time to decide and you have to move to maximize your dps.

    But the thing is, monk does soo much dps even when slacking that people think it's easy to be monk. But the truth is compared to a good monk, he'd do 50-150+ more dps, and that is something a few can only achieve.
    (0)

  5. #75
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lolifell View Post
    Most difficult class to play
    Most difficult one as of today - Ninja.

    Now try to use his skills - he's just invisible, must be nerfed already..

    Else

    Monk if you like different combos as you stated.
    (0)
    Last edited by KingOfAbyss; 07-24-2014 at 11:25 PM.

  6. #76
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Numenor1379 View Post
    The BLM rotation IS set in stone as far as the most efficient way for the class to do damage. T3 - F3 - F1 (4x or 5x depending on MP) - B3 - T2 - F3 - repeat. 5 skills rotated at a regular rate. That's it. Far unlike MNK or DRG with their 20+ skill long rotations that also require the player to be moving to the correct spots.

    Where BLM gets complicated, and very hard to master, is mitigating the movement penalty we suffer while maintaining the above rotation. Other jobs can switch things up a bit if needed, BLMs cannot. Other skills like our shields, teleport or buffs are not part of the damage rotation, which is what this topic was addressing.
    If your using a "set in stone" rotation for bosses as a BLM you will be doing less dps than if you constantly change your rotation slightly based on the current situation.
    (0)

  7. #77
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by scarebearz View Post
    If your using a "set in stone" rotation for bosses as a BLM you will be doing less dps than if you constantly change your rotation slightly based on the current situation.
    Very true, but note that my post was regarding the most efficient rotation possible. It is what you WANT to do as much as possible, circumstances however require the player to adopt rotations that while may not equal the Fire spam one in pure numbers, out class it due to circumstances.
    (0)

  8. #78
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Numenor1379 View Post
    Very true, but note that my post was regarding the most efficient rotation possible. It is what you WANT to do as much as possible, circumstances however require the player to adopt rotations that while may not equal the Fire spam one in pure numbers, out class it due to circumstances.
    The adapting to maintain dps, while moving is the bit that makes BLM one of the tougher DPS classes to do well with, imo.
    (0)

  9. #79
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Although I find all DPS classes "easy" to play, I will agree with others here that some are harder to "master" than others. It depends on the fight however.

    Assuming a target that moves around a lot, or requires you to change targets at a moment's notice.
    1. Dragoon
    2. Monk
    3. Black Mage
    4. Summoner
    5. Bard

    Assuming a primarily tank-n-spank target
    1. Dragoon
    2. Summoner
    3. Monk
    4. Black Mage
    5. Bard
    (3)

  10. #80
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Two runs of ST last night, both as BLM. First run was flippin though. Everything wanted to either target me, be directed at me or pop on me. Soo much movement in that run. Then next run was a dream. NO movement at all. I was a turret and a damn good one lol. For BLM it is soo random. THe numbers we produce are random, our procs are random...so it's nice when you can reliably cast without unnecessary movement.

    Syn
    (0)

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