Its not, the issue has been present since beta and has been demonstrated in several other applications in the current drivers.Woah, glad to know that I'm not the only one, hopefully this will be fixed.
I think the problem is on SE end, because the problems started after the 2.3 patch, I was playing just fine a few days before. I uninstalled the beta drivers and went back to the latest stable, but the game still randomly crashes (more often when I try to teleport). I was doing Crystal Tower and after the 4th boss it started to stutter a lot.
OS: Windows 8.1 Pro 64 bits (updated with everything from Windows Update)
Drivers: CCC 14.4 (latest stable)
CPU: Intel i7 2600K
RAM: 16GB
GPU: 2 x AMD Radeon HD7970
I'll send the bug report to AMD too, just in case.
Windows updates to DXGI and the directx subsystem have also introduced the issue in some cases.
Can confirm this works as well, i have never hunted for so long without a problem. Turning on Occlusion Culling is not needed though.
Only problem is, i don't really like having to make changes when my card(R9 290) is more than capable of running the game.
Wish there will be a fix for this soon...
LOD streaming also helped here so far, I have yet to crash from hunting S ranks, and as a weird side effect my long load times got also reduced by 1-2s![]()
It hasn't been a long time but I can confirm I have not seen a crash lately with LOD streaming toggled.
I think we might be narrowing in on the problem. Again R9 290X latest drivers
Can confirm. No crashes since I turned on LOD Streaming (the other one I already had on).
Is more or less hit and miss for me. Crashed once more in a hunt with LOD & LODStreaming on, and nearly again with a massive slideshow during an S rank only to have t9 later that night give a few slow downs, ending myself up with performance/sync issues later on if the client was not restarted (player names turning into spellnames they cast, screenshots not properly being taken with "Failed to take screenshot" message, and if you attempt any kind of graphical change in the game you get the whole "Unexpectedly closed (1)" message.) One thing to note during the slowdown was that there was a few on my TS mentioning I had the DC symbol, over my head.
Specs:
OS: Windows 7 Ultimate 64bit
CPU: AMD FX-8350
GPU: Sapphire R9-290 (x2) crossfire config - 14.6 R2 beta drivers
RAM: 16GB
I don't think it's an error with the drivers, however anything is possible. I am also crashing on an R9 280. Coerthas actually had a weird example where I can look away from the town and gain my FPS back, but if I turned back it'd get destroyed. I've also had LOD Streaming on for a long time, crashing still occurs teleporting anywhere I've noticed, but mostly in Coerthas and Mor Dhona. I haven't had LOD distant models on, but I'll give it a shot see if I improve. I'm pretty sure my machine is more than capable of this game.
Specs:
OS: Windows 8.1 Pro 64 Bit
CPU: AMD FX-6300
GPU: XFX R9 280 (14.7 Beta Drivers)
RAM: 8GB
i have a r9 290x and i've had the crashing experience on both 13.2 and 14.4 drivers.
the crash almost always happen in mor dhona where there's a lot of people, im pretty sure my GPU can handle the game fine even with crowded people but sometimes the crash just happens without any reason.
The issue still persists i.e. if you hit the 1.45GB threshold the game dies.
LOD Streaming prevents the memory from accumulating indefinitely over time which triggered the issue. However, if a single area pushes the memory usage past that threshold, you will still crash. The zone area between Mordhona and Coerthas on the Revenant's Tool side seems to be a repeat offender to trigger the issue. Especially on high population servers where Revenant's Tool has a lot of players.
Note: I play at 5760x1200 so the issue occurs more often for me because I am constantly skirting the threshold of 1.45GB.
Last edited by Oniji; 08-05-2014 at 08:15 PM.
This weekend I disabled eyefinity and went to a single monitor setup for testing and that seems to have removed the crashes for me so far. I did see a big decrease in memory usage (I was at 5760x1080) down to < 600GB on average and with the decrease in memory the crashing went away even with LOD on so far.
I want to go back to Eyfinity but it seems the combination of CrossfireX (R9 290X) + Eyefinity + DirectX 8 + Windows 8.1 causes this crash to happen almost constantly after the last update.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.