Same thing happened to me, game crash/hangs during teleport. On a side not it only relates while hunting - of I tele to an area where there is no marks (ie not having 200 ppl tele there at the same time), usually there isn't a crash/hang.I'm having these problems too. AMD R9 290x. My problems occur 90% of the time during a teleport. If I cast teleport, mid animation the game crashes. About 20% of the time. The other 10% of crashes are AFTER a teleport, I'll be running around town then crash. If I never teleport I never crash. Same memory leak and same crashes though.
I've posted this bug report a dozen times but my thread gets closed because people stop posting. SE assumes your issue is resolved unless you continuously bump the thread even though nobody has ever responded.
To double check my hardware wasn't the issue I ran Furmark for 10 hours, 0 GPU problems.
I ran Prime95 for 15 hours, 0 CPU problems, and I ran memtest86 overnight, 0 ram problems.
My hardware has been stressed to the max and had 0 problems of any kind.
I'm running:
Windows 8.1 (all updates) 64-bit (clean install)
12gb 1600mhz DDR3 memory
Intel X58 980X extreme
AMD R9 290x catalyst 14.6 14.20.1004-140709a-173735E
Intel SSD
Also I've tried every AMD driver since the game launched. The problem has always been there, and no driver update has fixed it. In fact since 2.3 it's gotten worse.
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