this issue has happened since 2.0 and causes the game to crash on teleport or sometimes standing around idle, it is happening due to a memory/texture coding issue between ATI hardware and the game itself, atm i get it about 2 times a day 5-10 hours playtime 13.9 drivers.

The LOD setting workaround as previously posted by Mapi should work, but i love my graphics definition :P


Operating System: Windows 7 Home Premium 64bit +HUD Machine(Green) Theme by Mr.Grim
Motherboard: Asus Maximus VI Hero
CPU: Intel Core i7 4770K @ 4.4ghz, 1.22v, HT on +Corsair Hydro H100i +2 Corsair Fans
Memory: 16gb(2x8gb) G.Skill Trident DDR3 @ 2400mhz 10-12-12-31-2N Timings, 1.65v
GPU: 2x Sapphire ATi Radeon HD 7950 Boost 3gb's in Crossfire @Stock 925/1250, 1.25v
Sound: SupremeFX Realtek ALC1150 Onboard
PSU: Corsair HX1050 +PSU Silicon Spacer
HDD: Total 11.25tb, Samsung 840 EVO 250gb SSD(Main), 2x Western Digital WD20EARS 2tb 5400RPM(Backups), 2x Seagate Barracuda ST3000DM001 3tb 7200RPM(Anime Drives), Seagate Barracuda ST1000DM003 1tb 7200RPM