Wielding a unique weapon is the very embodiment of the character's energy; to fight for example. There is an abundant of weapons to choose from, which is good. The problem is however, the restriction of weapon access to the character's level, or below. Thus, players are apt to change weapons to match their new level. This detract players from experiencing the powerful connection with their weapon. I would prefer to choose a cool weapon that is suitable to my class attributes, and be able to modify and increase its abilities over a certain time. Although, yes, I would also like to be able to change over to a more powerful weapon after a certain progression.