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  1. #1
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90

    Suggestion about crystal recycling

    I noticed that Shards are really a problem, they are common but u can gather them only ONE BY ONE.
    They reached higher price than Crystals, even because for the 50HQ items that u need to craft for Master tools u will use 21 shard for each recipe.

    I have just 2 Suggestion.

    Shard Drop
    Allow Gatherer to gain a trait or a tool that give u a trait (or what u want) that will make you costantly drop directly 3 Shard any time (and maybe do another trait for doubling crystals drop).
    The actual skill that enhance the drops use 400 GP, so it will just earn u about 12 shard every 1.20 mins. Not a big deal.

    Break Crystals and Clausters using Deaspected Shards and Crystals
    In the 1.0 if my memory assist me the alchemist did something of really important, he was able to break Clauster in order to obtain Crystals, and Crystals in order to obtain Shards.
    Probably if SE will regive this skill to the Alchemist it would be a little "too strong" XD
    But I tought, if sometimes when u use crystals and Shard during crafting they will drop an Deaspected Shard/Crystal (or even clauster) and alchemist can "fill" them the elemental propriety breaking an higher level crystal, wouldn't it be a nice adjustment?

    An example for recipes:
    Cost: 1Water Crystal, 8 Deaspected Shards
    Result: 8 Whater Shards

    Cost: 1 fire Clauster, 5 Deaspected Crystals
    Result: 5 Fire Crystals

    It's annoying to see that Shard is more expensive that Crystals XD
    Ps. The Deaspected Crystals shoud be putted in the Crystal box, not in the inventory

    Damn I posted i nthe wrong forum, someone know how to move the theard to "Items, Synthesis, and Gathering"?
    (0)
    Last edited by Geologo; 07-21-2014 at 11:54 PM.