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  1. #1
    Player
    Amberyl's Avatar
    Join Date
    Aug 2013
    Location
    香港
    Posts
    334
    Character
    Mizuki Ishikawa
    World
    Belias
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Moqi View Post
    And that's why they need to make them like leves/maps.
    Would've made a lot more sense.

    Zergs like this can't be good for the server array, and they're doing little for playerbase relations. Unless you're on the 'winning' side.
    (0)

  2. #2
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    I've always defended that making them popped (either through leves or through an item) was by far the best option.

    But people kept whining that they wanted NMs roaming around and SE caved in to their demands.

    Be happy that SE didn't cave in completely otherwise we'd also have claim wars.
    (0)

  3. #3
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilthas View Post
    I've always defended that making them popped (either through leves or through an item) was by far the best option.

    But people kept whining that they wanted NMs roaming around and SE caved in to their demands.

    Be happy that SE didn't cave in completely otherwise we'd also have claim wars.
    we do the 1 party to engage is the 1 that get rewarded the most ....plus ppl provoke mobs and run away in order to reset NMs
    (1)

  4. #4
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Warlyx View Post
    we do ....ppl provoke mobs and run away in order to reset NMs
    This is true, but it's still not as bad as what we had in FFXI.
    (0)

  5. #5
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilthas View Post
    This is true, but it's still not as bad as what we had in FFXI.
    yeah in FFXI the 1 to claim locked mobs out , and there were hacks for that too ~~ , JP winned 80% because lower ping , the amount of times i have seen mobs pop claimed already , SE tried to fix that by making the mobs have a grace of time until u were able to claim it, still ugh..

    and thats why instanced content was created ~~
    (0)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    This makes me sad, it's very unfair and highlights how hunts are the worst implemented new feature in patch 2.3. People using this third party app can then easily get all the gear upgrades they want, while people playing fair will be lost and get nothing. I am surprised the hunts work this way... I figured it would be more like maps, where a player causes a hunt target to spawn, and only that player's party can attack it, so every party spawns get their own targets rather than the whole world having to share one where only the fastest get to participate. I am not fast at finding the targets and thus I have never seen one. Before the patch was released, it was my most anticipated feature, but it's turned out to be something I now ignore entirely.
    (0)

  7. #7
    Player
    Applesnap's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    176
    Character
    Coco Delouix
    World
    Zodiark
    Main Class
    Paladin Lv 90
    I'm fairly sure SE will be tracking the amount of Allied seals obtained by people, and they can use that to monitor said individuals in order to serve punishment. So yeah, go rack up thousands of them and see what happens. Third-party tool use is sketchy at best, but there is absolutely no defence against POS-hacking (teleporting to a location) and they will ban for this, no doubt.

    It was bad enough the first few days, but they've managed to turn the entire content into something that's impossible to legitimtely participate in now. I won't even bother with Elite Marks because it's an epic waste of most peoples' time and completely ruined now. SE, you need to do something to fix the problem - and fast.

    Another example of how low sad little cheaters will sink in terms of morality. Pathetic, childish and incredibly arrogant, all of you doing this. You don't deserve any kind of mercy and I hope you lose your accounts. You are no better than the RMT scum plaguing us every day.
    (1)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gilthas View Post
    Since SE probably can't scan our PCs.
    They could if they wanted to and the game itself could always detect when you're reading and messing with memory, which is essentially what this is and is no surprised people are using this.

    reminding me of the utter shite that was HNM camping in FFXI.
    Except for an extremely long time HNMs have been thrown into BCNMs and forced popped in the overworld in XI now and even for more than half of it's life they used a system since ToAU called 'ZNM' which eventually let you pop a similar version of the overworld monster which actually had better gear and gear for far more people that could get use out of it. Also Fracrure and Naakuals, which are overworld spawns but controllable on when they pop in a sense which the whole server can easily get to if they wanted to. So NMs haven't been a problem for a very long time, it was only when they did Magian trials did you see people flooding certain ones, and even those were 99% useless to people that no one ever bothered with from 2002 - 2009 lol.
    (1)
    Last edited by Tupsi; 07-12-2014 at 09:40 PM.

  9. #9
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Tupsi View Post
    Except for an extremely long time HNMs have been thrown into BCNMs and forced popped in the overworld in XI now and even for more than half of it's life they used a system since ToAU called 'ZNM' which eventually let you pop a similar version of the overworld monster which actually had better gear and gear for far more people that could get use out of it. Also Fracrure and Naakuals, which are overworld spawns but controllable on when they pop in a sense which the whole server can easily get to if they wanted to. So NMs haven't been a problem for a very long time, it was only when they did Magian trials did you see people flooding certain ones, and even those were 99% useless to people that no one ever bothered with from 2002 - 2009 lol.
    1. People were asking for the ye old kings system to be in FFXIV.
    2. ZNMs didn't drop a Ridill/EBody, which is why we kept camping kings after it was introduced. Even after Odin was introduced, which gave a chance at an EBody, we still camped kings because he didn't drop a Ridill and you could fight Nidd more often than Odin.
    3. If you had actually read my whole post instead of cherrypicking stuff you'd see that I do mention making everything use pop items.
    (0)

  10. #10
    Player
    EngineerSeven's Avatar
    Join Date
    Aug 2013
    Location
    Lima Lominsa
    Posts
    1
    Character
    Seven Kalvara
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    If there's anyway they could set it up so you only get credit for killing each unique hunt once per day that could level things out. Sort of like a daily hunting log that resets w/ the roulette timers. It's not ideal but it would prevent people from spamming the kills and keeping them locked down.
    (0)
    Last edited by EngineerSeven; 07-12-2014 at 10:47 PM.

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