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  1. #1
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilthas View Post
    This is true, but it's still not as bad as what we had in FFXI.
    yeah in FFXI the 1 to claim locked mobs out , and there were hacks for that too ~~ , JP winned 80% because lower ping , the amount of times i have seen mobs pop claimed already , SE tried to fix that by making the mobs have a grace of time until u were able to claim it, still ugh..

    and thats why instanced content was created ~~
    (0)

  2. #2
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    This makes me sad, it's very unfair and highlights how hunts are the worst implemented new feature in patch 2.3. People using this third party app can then easily get all the gear upgrades they want, while people playing fair will be lost and get nothing. I am surprised the hunts work this way... I figured it would be more like maps, where a player causes a hunt target to spawn, and only that player's party can attack it, so every party spawns get their own targets rather than the whole world having to share one where only the fastest get to participate. I am not fast at finding the targets and thus I have never seen one. Before the patch was released, it was my most anticipated feature, but it's turned out to be something I now ignore entirely.
    (0)