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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100

    Suggestion: Buff the HP on Hunt Mobs and Add Summon Party Ability

    The two primary issues currently with the hunt system are monsters dying too quickly for players to get full credit and players being unable to get to their party member's location fast enough to get credit for a hunt. Adding the ability to summon party members to your current location for a gil fee and increasing the durability of said hunt mobs would most likely resolve these issues.

    I understand some people want to complete hunts solo and that the above suggestions would make that potentially more difficult, but given how hunts are designed they are almost exclusively group oriented.
    (0)

  2. #2
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fendred View Post
    The two primary issues currently with the hunt system are monsters dying too quickly for players to get full credit and players being unable to get to their party member's location fast enough to get credit for a hunt. Adding the ability to summon party members to your current location for a gil fee and increasing the durability of said hunt mobs would most likely resolve these issues.

    I understand some people want to complete hunts solo and that the above suggestions would make that potentially more difficult, but given how hunts are designed they are almost exclusively group oriented.
    If you want to hunt in a group, and have everyone there, stay in a group, if you want to spread out and cover more ground, then the traveling to the marks is the trade off. The groups of douchebags that cheat with radar and reset marks are just being handed sands and other gear, and here you want to make it easier, was the 10 sands a week some folks getting just not enough for you? It's like they say, give a kid an inch, and he will whine until you give in and give him a mile.
    (0)
    Last edited by Mcshiggs; 07-16-2014 at 02:29 AM.

  3. #3
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    The problems I'm mentioning are not unique to hunts. They existed before their implementation in terms of Behemoth and Odin spawns. A lot of people end up getting to the boss when it is almost dead. The above would make it easier for others to actually get there on time.

    Also, there is absolutely NOTHING Square Enix can do about the people who are using radars. The above changes would actually increase your chances of competing with said exploiters and getting credit.
    (0)

  4. #4
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    The teleporting would make it to where the douchebags using the radar would have their party there within a minute, me happening upon a hunt and the group waiting is the only way I can get credit now, if they could magically teleport there, there is no way I would ever even see a mark. Also the ones that defend the cheats are usually the ones doing the cheating, I guess you want this because maybe others on your server are better at cheating than you?
    (1)

  5. #5
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mcshiggs View Post
    The teleporting would make it to where the douchebags using the radar would have their party there within a minute, me happening upon a hunt and the group waiting is the only way I can get credit now, if they could magically teleport there, there is no way I would ever even see a mark. Also the ones that defend the cheats are usually the ones doing the cheating, I guess you want this because maybe others on your server are better at cheating than you?
    People using the radars probably don't announce the location of the mob because they are afraid that the target will be swarmed before their team gets there, which is why we have this problem to start with. If the fear of having the hunt mob killed before the radar user's team arrives is removed, they'd be more likely to aid other players in finding the mob's current position instead of keeping it under raps.
    (0)

  6. #6
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    The only thing about the Elite Marks that needs to be changed is where you need to have the "Elite Mark Bill" Key Item and you only get the seals once a week so they don't hog them all every time they spawn, and anyone that has more seals then they should have from Elite Marks should be reset, to a lower amount, cause they didn’t let others even get chance to get seals, I didn’t even get chance to see Naul even once, I wasn’t just going to sit or run around when not even know where it could be, and it spawns on the opposite side of the map, and dies way to fast too… also meaning you can't hunt A or S if you don't have the Elite Mark Bill, cause you wouldn't get anything!

    Party based Levequests would seem to work better, cause others could kill it, just for the hell of it just so others can't get anything!
    (0)

  7. #7
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    I agree that there could have been better systems, but they ended up implementing hunts, so I'm just trying to make a suggestion that would make the current system more manageable and reduce the impact of exploits like radars.
    (0)

  8. #8
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Again, remove, sands, oils and may be alex from hunts, halve myth rewards, this would make hunts the open world gearing alternative ppl were asking for, the hunts are being flooded by ppl that actually hates this kind of content because the rewards are too good and don't match the difficulty level at all.

    Having those rewards on something that can be zerged is a big mistake.

    I actually soloed 3 Bs and duoed 2As on the first day, i had a lot fun, then ppl discovered how rewarding hunts were and the instanced crowd flooded the open world, ruining my fun and others'.
    (0)

  9. #9
    Player
    Angelfish51's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Doremi Majochan
    World
    Masamune
    Main Class
    Lancer Lv 50
    The Dev team just brought those contents from FFXI with little variation. I can imagine FCs focus on those NMs to get the most prestige equipment for their members within very short time.
    (0)