Quote Originally Posted by Valmonte View Post
id rather not have my CPU melt into a molten slag, thanks.
Quote Originally Posted by Valmonte View Post
there quite right too, cloth animation is a complete and utter resource hog...some games cant even get one characters cloths to move fluidly without lag...multiply that by 2500 and your going to have issues.
Add an option for it in the configuration, turn it off if your computer can't handle it / you don't want it. Problem solved.

As cool as it would be to apply physics on the flags, I think the more reasonable alternative would be static animations.