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  1. #41
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zyrusticae View Post
    Healers in general are pretty OP in Frontlines. Seeing healers consistently manage 90k+ heals per match (some, probably unpressured, manage 120k+) makes me feel that we're in for some trouble if they don't get reigned in in the future. The last thing you ever want to face is a healer-heavy group (4+ healers in one party).
    Already did. Twin Adder in my last match, every alliance had 4-5 healers... They absolutely dominated.
    (0)

  2. #42
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Eardstapa View Post
    Already did. Twin Adder in my last match, every alliance had 4-5 healers... They absolutely dominated.
    Which is what I've already stated. A group of 3-4 GOOD healers and you'll probably end up smashing your controller onto the wall trying to get the flag.
    (1)

  3. #43
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    No, it wasn't even an issue of trying to get the flag... They literally steamrolled the entire bloody map and had both immortal flames and maelstrom spawn locked.
    (0)

  4. #44
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Quote Originally Posted by Eardstapa View Post
    No, it wasn't even an issue of trying to get the flag... They literally steamrolled the entire bloody map and had both immortal flames and maelstrom spawn locked.
    There was an MMORPG once that had "Guardians" near the spawn points of each team. These guardians would be Max level, and have insane power.
    (0)

  5. #45
    Player
    Kluya15's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Kluya Heiral
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zyrusticae View Post
    Healers in general are pretty OP in Frontlines. Seeing healers consistently manage 90k+ heals per match (some, probably unpressured, manage 120k+) makes me feel that we're in for some trouble if they don't get reigned in in the future. The last thing you ever want to face is a healer-heavy group (4+ healers in one party).
    I've seen outposts with 5 healers and nothing else defending it. Impossible to kill
    (2)

  6. #46
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Depending how I feel I've been switching back and forth between my sch(my main) and smn(who I didn't gear after I hit 50 and got af) after getting my smn some proper gear, I can say both jobs are awesome. As sch, it's. Very hard. For people to kill me. And even if you manage to, ether I've got dots on you and all your friends and some of you will die soon, or I survived long enough for my friends to show up and clean up, or both. =D

    And smn? Follow a few melee around, sit back, throw up dots and hit someone with a fester. Scares the shit out of people when they just take random huge chunks of hp out of nowhere. XD can't count how many I've. Sent running when they are. Fighting my people, winning, then suddenly drop to 20% he in a couple secodns
    (0)

  7. #47
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Excuse my horrid typing. Sitting at work typing in my. Phone between customers lol
    (0)

  8. #48
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vire View Post
    Its pretty much BRD, SMN and SCH as the most powerful by a mile for very obvious reasons.
    Not really.. i had a shitload of situations where i was facing BRD, SMN, SCH and all others 1 on 1, they don't really stand a chance against a pure DPS like DRG or MNK. Even MNK vs DRG can turn out both ways and are equal in 1 on 1. The Problem is when they group up, like 5 healers including pets camping the flag are a fu**ing pain in the Ass and needs to be adressed by SE, like limiting the amount of healers á Pt by 3.

    It can't be the goal to go in ALL healer and just camp the flags. No clue how those people who do that want to win like that. It is like cheating/boting in a Game, or this Game. YOU did nothing to win, The bot did it for you, so nothing to be proud of but maybe a psychological hiatus.

    In the end all Classes have their pro's and con's but they start to shine in different situations. You can't really say a certain Class is OP, but apparently certain classes are not correctly balanced.

    EDIT:

    Those Healer groups are from Twin Adder mainly, seems to be the same pt/alli all over again.
    (0)
    Last edited by Nero; 07-13-2014 at 09:55 AM.

  9. #49
    Player
    ComradeQuestions's Avatar
    Join Date
    Dec 2013
    Posts
    21
    Character
    Comrade Questions
    World
    Leviathan
    Main Class
    Archer Lv 50
    I actually love going in as PLD, I can stun the sh*t outta the entire group, especially if you have a BLM sleep 'em, then focus the healers and stun-lock 'em and they go down so quickly. But that requires more strategy than most groups seem to be capable of, last group felt like going after the warrior first for some unknown reason, seriously I don't think they killed a single enemy before they all got wiped.
    (0)

  10. #50
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    In my experience it's party composition combined with player knowledge that can be "overpowered".

    Two BRDs on both healers together with PLD. Those healers will never cast, forced to pop PvP abilities and after that it's over.

    Meanwhile casters and melee are having a field day. xD

    SE did a pretty good job with balance in PvP. It's very, very difficult and I think we should praise them for this.

    There can be some adjustments of course. xD
    (2)

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