you know I was just wondering if it was a mechanic built into the new dungeons, as that is really the only place that has changed in a agro sense,.?
hullbreaker is defo the harder place to keep hate than any other dungeon. especially if the dps is over-geared compared to you. as it defo sucks when an enemy is pulled from you and you haven't even had time to cycle one combo after initial pull. (of course that could be over eager dps trying to rush things too)