Quote Originally Posted by silvach View Post
So what you actually say is that you can't hold hate when you are in a group of better geared DPS? Well it kind of does not seems like a "code" problem that should be fixed. This may be intentional for bump up the skill cap of the game. Shouldn't DPS watch out for his hate generation and lower it when it becomes too high?
Of course DPS should watch their enmity level, but it's about difference in how enmity reacts nowadays.
We are rather discussing a case where tank is as well equipped as DPS and prior to 2.3 had quite some lead in hate (let's say half of the hate bar), after the change it seems to be on the edge of loosing hate in some scenarios while doing the very same thing as before.

I've been running couple of dungs with my folks to verify if it was one time scenario previously as after many many runs with them I have a feeling on how the hate stays and when I should do what. Enmity builds kinda odd in my opinion :/
Feels like an unintended change with the patch, same as lack of response from pets to commands (smash this button, smash it!)