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  1. #1
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    I've been playing pretty much only Warrior since 2.3. i103 average with i100 weapon. Have PLD, but can't really comment on it.

    Warrior has no noticeable difference since 2.3. 30 points in VIT and I switch between i70 crafted accessories (10 VIT/9 STR per piece) in easier content to full VIT for t6-8.

    Someone earlier in thread mentioned losing target for no reason. I'm not sure how it happened for me, but 3x I switched from t8 Dreadguard as target to Avatar instead. This happened completely without my realizing it initially. Could have been I just mistakenly clicked on the screen while doing something else (and Avatar is covering most of screen at that point). Or could be like other person mentioned - though I kind of doubt it.

    As for the DPS scaling up agro faster than tanks, that makes sense to me. Actually kind of awesome -- I like for that to matter again. But from what some others have been reporting it was very sudden and coinciding with this patch. So I'm thinking there may be more to it than that.
    (0)

  2. #2
    Player
    Acala's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Fudo Myoo
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by RhazeCain View Post
    Stuff
    I haven't had any problems either but its not the ok one rage of halone combo done for that mob... and its not just blms. Tanking has become a lot more involved for pld especially. What you WARs are also forgetting when you were reworked in 2.1 you had a few moves get there base enmity multipliers increase as well as defiance buff. Now of course no on can prove anything here but to say SE could fck up some code is highly possible.
    (0)

  3. #3
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Acala View Post
    I haven't had any problems either but its not the ok one rage of halone combo done for that mob... and its not just blms. Tanking has become a lot more involved for pld especially. What you WARs are also forgetting when you were reworked in 2.1 you had a few moves get there base enmity multipliers increase as well as defiance buff. Now of course no on can prove anything here but to say SE could fck up some code is highly possible.
    You know, I thought they just modified Shield Oath and Defiance, but it looks like they did increase enmity generation for Steel Cyclone (forgot it didn't have it before), and it says they increased Overpower enmity generation, as well.

    I play both WAR and PLD, and I typically avoid running PLD in dungeons flat out because of lack of AoE hate tools. I mean flash works OK, but it's got nothing on Berserk/Unchained/Overpower spam.
    (0)

  4. #4
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Personally I think the amount of hate generated isn't a problem, but one thing the reddit thread discussed interest me - that hates seems to be updated too slowly.

    This is something which I think I personally experienced. Engaged a new mob with a combo'd BB, or a pack of mob with overpower. Enmity bar shows "A" and enemy list have their icons listed as a square red which means I am the aggro holder. But these mobs still charged for the DPS/healer and took like 1-2s before coming back to me, which in all these while I am STILL the aggro holder

    Not very frequently but it is just irritating when it happens.. made me look like a fool/noob tank
    (1)

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