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  1. #1
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    So what you actually say is that you can't hold hate when you are in a group of better geared DPS? Well it kind of does not seems like a "code" problem that should be fixed. This may be intentional for bump up the skill cap of the game. Shouldn't DPS watch out for his hate generation and lower it when it becomes too high?

    So if you can't hold aggro by any means and your DPS blame you - just ask them to kindly watch over the hate meter and lower the DPS output when they hit the 85% or higher.

    Sometimes when I was leveling PLD I was parried with lvl50 i90 i100 DPSes, even after syncing their DPS was superior and I had problems to keep the single target hate. And it's not like I was geared utterly bad, my gear was up to date all the time (especially a weapon which i bought from Market / Maelstorm or I obtained from dungeons). DPS needs to learn their role as well.

    I shouldn't steal hate from tank only because I'm able to.
    (1)

  2. #2
    Player
    Machetazzo's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Machete Protector
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by silvach View Post
    So what you actually say is that you can't hold hate when you are in a group of better geared DPS? Well it kind of does not seems like a "code" problem that should be fixed. This may be intentional for bump up the skill cap of the game. Shouldn't DPS watch out for his hate generation and lower it when it becomes too high?
    Of course DPS should watch their enmity level, but it's about difference in how enmity reacts nowadays.
    We are rather discussing a case where tank is as well equipped as DPS and prior to 2.3 had quite some lead in hate (let's say half of the hate bar), after the change it seems to be on the edge of loosing hate in some scenarios while doing the very same thing as before.

    I've been running couple of dungs with my folks to verify if it was one time scenario previously as after many many runs with them I have a feeling on how the hate stays and when I should do what. Enmity builds kinda odd in my opinion :/
    Feels like an unintended change with the patch, same as lack of response from pets to commands (smash this button, smash it!)
    (1)

  3. #3
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Machetazzo View Post
    Of course DPS should watch their enmity level, but it's about difference in how enmity reacts nowadays.
    We are rather discussing a case where tank is as well equipped as DPS and prior to 2.3 had quite some lead in hate (let's say half of the hate bar), after the change it seems to be on the edge of loosing hate in some scenarios while doing the very same thing as before.

    I've been running couple of dungs with my folks to verify if it was one time scenario previously as after many many runs with them I have a feeling on how the hate stays and when I should do what. Enmity builds kinda odd in my opinion :/
    Feels like an unintended change with the patch, same as lack of response from pets to commands (smash this button, smash it!)
    Or maybe this enmity change is intentional rise of skill cap? I don't know, I just wonder why people says that this has to be a bug.
    (0)

  4. #4
    Player
    Machetazzo's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Machete Protector
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by silvach View Post
    Or maybe this enmity change is intentional rise of skill cap? I don't know, I just wonder why people says that this has to be a bug.
    From what I've read in the patch notes the only change in enmity should be a single target potency increase of BLM, which is not the issue based on posts in this thread. Fire/Blizz II were not boosted, nor were other classes.
    Anyway, it does not make it impossible to tank now, but makes the job harder in my opinion. If it was intended, fair enough, but if not then it is something worth SE taking look at as plenty users have same impression it seems.

    Seeing how behaviour changed in response of pets with the modification of their abilities (it is accepted bug asaik) I would say there is quite some chance that SE messed up some settings in code for Oaths/Defiance while modifying settings of those skills with automatic activation after death
    (1)

  5. #5
    Player
    Algin's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Algin Rathan
    World
    Odin
    Main Class
    Gladiator Lv 50
    Yes, I noticed it too. SOmetimes I feel like the shield oath was never on, it especially happens when I enter the dungeon with shield oath applied before instance, or after the wipe.
    (0)

  6. #6
    Player
    Shref's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Shref Master
    World
    Balmung
    Main Class
    Marauder Lv 50
    as warrior i haven't had any problems. while i've only played paladin for coil and ramuh since the patch, i haven't seen any issue there either. but maybe i'm just lucky or its the way i play? but regardless of what i do, i always do whatever i can to generate as much hate as possible so that could be part of why.
    (0)

  7. #7
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    As a i lvl 103 tank with i lvl 100 weapon I have had some hate problems running dungeons as well so I had to change up my play style a little I have
    Actually had to start using provoke. Who knows maybe just the machanics of the new dungeons to try and prevent speed runs. Ill let you all known how it is after I get my novus.
    (0)
    Dont Forget 3 Oct 11 | Vi Veri Veniversum Vivus Vici

  8. #8
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Destinova View Post
    As a i lvl 103 tank with i lvl 100 weapon I have had some hate problems running dungeons as well so I had to change up my play style a little I have
    Actually had to start using provoke. Who knows maybe just the machanics of the new dungeons to try and prevent speed runs. Ill let you all known how it is after I get my novus.
    During my coil 2 runs I did not have any aggro problems.
    (0)
    Dont Forget 3 Oct 11 | Vi Veri Veniversum Vivus Vici

  9. #9
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    I've tanked some more since my post on page 2 and still didn't encounter any issues.
    (0)

  10. #10
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    My boyfriend said he had lots of issues as an i103 PLD before the patch a few days ago. I have an i92 PLD, which is clearly significantly less geared than his, and I've found that BLMs are ripping hate off me like crazy, even after the fix. It's almost as if they buffed their skills but didn't balance their enmity properly. They're the class that cause me the most stress, but I found that even an i95 Summoner and Dragoon can come incredibly close to ripping hate now. I don't remember having this much trouble in Bray HM.
    (0)

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