B ranks - soloable. Weren't meant to have 1/4 the entire server to get there to kill

A ranks - party of 8 plus a few more. Again, wasn't meant for 1:/2 the server to get to before you kill it.

S ranks - a lot of people are meant to take these guys down, makes sense to wait for a lot of people to get there. The hp of the mobs are fine.


In all honesty, the design is not bad at all. It's the community with multiple full linkshells congregating to one a rank that's the problem.