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  1. #1
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    The problem is that hunts are the only way to get allied seals. I'm not even doing dungeons anymore, except for the mysterious map exp roulette, since I can easily cap myths just doing hunts. If allied dropped in other places like frontlines and even dailies then it would disperse the crowd evenly. Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    (2)

  2. #2
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    Because all you're doing by calling out an A rank or B rank is killing your own contribution. Maybe everyone else has some trick, but I haven't figured it out. Why should I sit around waiting for strangers to come up so I can get less seals? They should have never put raid gear on this vendor, it's a massive mistake.
    (1)

  3. #3
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Lose lose situation.

    If it was pure vanity stuff, then you would have complaints that they are practically pointless and you would have far less people out doing it, which would then lead to the usual "Nothing to do in the open world".

    You add the raid stuff, and you get half a dozen forum posts about how much a failure hunts are.

    They could have used that Leve system thing, but honestly that just creates the illusion of open world, and if it required spawns to be killed to pop those leveNMs, then you just end up with the same situation now.

    There was absolutely no way Hunts were going to turn out any differently if they actually intended them to be Open-World and relevant.
    (0)

  4. #4
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by TheUltimate3 View Post
    If it was pure vanity stuff, then you would have complaints that they are practically pointless and you would have far less people out doing it, which would then lead to the usual "Nothing to do in the open world".
    Not true, plenty of people do Treasure Chests for the Bluebird. You're just dismissing their lack of foresight by pretending this is the playerbase's fault, it's not though. This could easily have been fixed by having a few more pets and mounts on the Hunt vendor or by offloading Bloody Logs on to the myth/soldier vendor. Simple fixes.

    Instead we've got a bunch of people who are in a manic stir trying to find some magnamanous solution where everyone on the server wins all at once, and you know what? It's not possible because hunts are a zero-sum game. Changing them to a ridiuclous Odin/Behemoth loot Pinata is such an awful solution, however I'm sure that's what we're going to get left with because in the end people want it.
    (2)

  5. #5
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    Quote Originally Posted by Worm View Post
    Why should I sit around waiting for strangers to come up so I can get less seals?
    And that's exactly the problem with the way it's designed---it dissuades people from working together because it will reduce their own reward. They need to increase monster HP and be more generous with deciding if you get full seals. Oh, and no special bonus to the person who "tagged" the enemy, either.
    (1)

  6. #6
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Amnesia View Post
    And that's exactly the problem with the way it's designed---it dissuades people from working together because it will reduce their own reward. They need to increase monster HP and be more generous with deciding if you get full seals. Oh, and no special bonus to the person who "tagged" the enemy, either.
    I feel like more health will just make it worse. They really need to offload Sands and Oils to another vendor. I think actually the design might be okay the issue is really the implementation. I mean I guess ultimately incentive systems really are part of design but you know what I mean. This is like a playground, but it's built deep under the sea. Certainly it might have been a lot better if it was built on dry land.

    Quote Originally Posted by TheUltimate3 View Post
    I said far less, not none at all. Unless of course that is the point and have far less people doing it as opposed to today but that will still leave people decrying the lack of open world.
    Though you have to understand that far less people SHOULD be doing it, right? I mean I get what you're saying! However the idea that literally every player needs to be FORCED into open world content through far too good incentives, simply so they can't pooh-pooh about the lack of it on an MMO forum is absurd.

    Quote Originally Posted by ChriZirhC View Post
    just put a limit on the number players that can get a reward from the elite monsters. for example: if they dont change the difficulty of them they can make:
    B - only the first 4 players can get the reward
    A - first 10?
    S - first 20-50? not sure..

    that will definitely prevent the whole server from zoning and set a timer on when to kill and have the whole population go toxic because someone didnt follow the timer. its a hunt for cying out loud. should be finder's keepers!
    I feel as long as these are the exclusive place to get Sands and Oils outside of a raid you'll just see more nastiness with this kind of change.
    (1)

  7. #7
    Player
    ChriZirhC's Avatar
    Join Date
    Feb 2014
    Posts
    204
    Character
    Chrizirhc Vanih
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Worm View Post
    I feel as long as these are the exclusive place to get Sands and Oils outside of a raid you'll just see more nastiness with this kind of change.
    I know. But sands and oil shouldnt be that easy to get anyway.
    (1)

  8. #8
    Player
    Kail's Avatar
    Join Date
    Jan 2014
    Location
    Limsa-Lominsa
    Posts
    23
    Character
    Kail Stormbringer
    World
    Siren
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    This is my experience as well.

    The other day I told some people in mumble that I was doing hunts. Then I noticed one of my FC buddies run by on his mount in the area I'm searching.

    I ask "Where are you going?"

    "Oh, um, hunting mark spawned. Albin."

    It's getting so bad, people just aren't spreading info any more. I never see shouts for hunting marks any more. The only marks I ever see are the ones I find, the ones my LS reports (very few), or the ones my party finds.

    I did marks for about 3 hours yesterday, got about 48 seals. I'm up to 108 so far after 3 days of doing pretty much only hunting marks.
    (1)

  9. #9
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    That's how it should be. Marks should go to the people who find them. The only thing that announcing it to LS does is encourage leeches to hang on to it, contributing nothing to the hunt and getting rewarded for it. As far as I'm concerned, those who want Seals should be actively putting in the effort. I've outright discouraged my hunting LS from posting co-ords for A's and B's (S's are another matter), instead making it a place to find parties to hunt with and co-ordinate efforts to force-spawn S's.
    (0)