I thought Naul was one of the elites that was designed for group content. Maybe I'm mistaken as I just started the hunts today. Oh well.Naul is designed to be solo killed, so obviously 9 people are going to blow him up. Though I've seen way more than 9 people fight over him. I suggest you go out and try some A rank and S rank fights as well. You'll not only see the same problems but you'll see it's very similar to FATE grinding as well. I think you might have more fun with them too. It's an overloaded system, that's the problem. If there is a simple release valve like letting people use their myth on Sands and Oils it's a problem that will fix itself. Buffing the content so a solo mob will be able to accommodate 200+ people simply because he's the weekly is just crazy.
B rank elites, like Naul, are designed to be killed by reasonably geared players solo. The A-ranks are designed for 2-3 players, for the most part, while S ranks are designed for a full party or more. None of them were designed to take on 40-100+ people and I doubt SE will change that, given the repercussions it'd have in the coming months when it cools down from the initial rush crowds.
Personally, I don't announce B ranks in /shout, unless it's Naul (or whatever weekly mark is to come). People can complain all they want about it, but the fact is that why should I announce it when chances are a full party will show up to destroy the target and get full credit while I, the player that discovered it, walks away with only 1/10 the reward because that party was full or didn't bother to invite (despite my asking) and went ahead with the pull. And yes, that is from multiple occasions of first-hand experience since patch.
A or S ranks, I'll check with LS/FC first for a minute, then I'll announce it in /shout. These targets can be a little difficult when done in the proper way. Me and 2 others from my FC took on the A-rank in Mor Dhona, none of us are overgeared or anything (i80-90ish) and the mechanics can pose a problem for us due to his huge radius AoE sleep that lasts for 1min. Was a fun fight, even after several others joined in the fray. Essentially, this is very close to what I think SE had in mind.
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