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  1. #1
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066

    Hunts: There is no problem with design.

    After looking at the prices of hunts, and correlating them with every other bit of content I have personally come to the conclusion there is nothing wrong with the design much at all.

    Seals
    Weapon cost: 1,740
    Gear cost: 1,000 for Body/pants
    Sand Book cost: 250 (need 3 i believe to obtain 1 oil so 750 total.)
    Alexandrite cost: 200


    With these numbers, then looking at the cost of other items in game, such as a soldiery weapon, a soldiery body piece, and the weekly lock out for CT2 and Coil, as well as the rate a casual player could obtain 800 mythology, the numbers line up perfectly.

    it takes roughly:

    Soldiery

    Soldiery weapon: 130x10=1,300 450.3=1,350 total= 3 weeks
    Soldiery gear: 825, at 450/week,= 2 weeks
    Sand: Drops from turn 8, 1 week lock out. BUT only 1 player per raid. (so not every player can obtain a sand per week. only 1/8 players.)
    Alexandrite: 100 myth per dungeon. 5 dungeons per day (or less) roughly 2-3 days to obtain an alexandrite map.


    Conclusion:

    Players should be obtaining roughly 85-90 Seals per day.

    So you must do your daily, then find about 15 rank B marks, or 4 rank A marks per day.
    Or some other variance of those two numbers.

    The issue here is clearly over 50% of high populated servers player base is hunting and once found call to the other 50% to converge on the mob thus resulting in less credit per player, and lower number seals per kill..


    Two ways SE can address this improper balance of players inconsistency of play style, is to either:

    1. Temporarily increase daily rewards from individual hunts until the player base stops crowding over 1 bit of content.
    2. Adjust the Mobs health per encounter to compensate the mass influx on a single mob.
    3. Temporarily increase the spawn rates.
    Edit:
    4. Any action taken on the mob such as even 1 auto attack grats full credit to the player.
    (9)
    Last edited by Daniolaut; 07-12-2014 at 02:44 AM.