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  1. #61
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by whoopeeragon View Post
    Rewarding the HUNTERS is something I agree with. Rewarding those who are using third-party tools to instantly see all enemies in a zone and their loactions, then zerging the hunts is NOT something I agree with.
    Unfortunately there's not much SE can do about that without heavily reprogramming the engine. The entire zone is loaded into the client, and that data can be read without the server picking it up. It's a real shame; there's abusing the system, and then there's outright cheating.
    (0)

  2. #62
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Estellios View Post
    Hunts are currently very good stones and seals and they are something new so they are likely not going to go away anytime soon.
    Why is this going to stay, and it is not the same issue as SE had during the initial weeks?

    Recall the days when you couldn't even hit more then once at the sub 20 zones because so many players were leveling up? What is the difference between back then, and now, when you have all the L50+s doing the exact same thing on the 1 or 2 marks that are available at any given moment?

    As I said, wait a few weeks and the "excitement" will die down. SE doesn't need to adjust anything.

    Quote Originally Posted by ChriZirhC View Post
    just put a limit on the number players that can get a reward from the elite monsters.
    Why don't as just ask SE to bring back the claim bots? This isn't going to happen with ARR. Youshi-P has already said it many times, no "claims".

    jc
    (0)
    Last edited by AttacKat; 07-12-2014 at 11:20 AM.

  3. #63
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Quote Originally Posted by Jacost View Post
    So you're saying that, after I've spent an hour or more scouring areas to find a mark, I should wait on strangers who were doing something completely different to drop everything and saunter on over so that they can get some free stuff, at my own expense? No; the hunt should reward hunters, not the scavengers that follow in their wake.
    Yeah umm.. of course you do not have to wait for random people. Just other hunters. :/ Since not all hunters are in the same zone, I assume. That's what hunt linkshells have been made for. To share information.
    (0)
    Last edited by Kat_Manx; 07-12-2014 at 11:50 AM.

  4. #64
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jacost View Post
    Unfortunately there's not much SE can do about that without heavily reprogramming the engine. The entire zone is loaded into the client, and that data can be read without the server picking it up. It's a real shame; there's abusing the system, and then there's outright cheating.
    I know, it's just plain frustrating. It's almost as bad as the FATE trains, except that FATEs actually showed on the map. Having a crowd of people, from the same FC/LS mind, just waiting at camp, then suddenly turn on their heels and stampede over across the map before anything is called out or anyone else reacting...It's so blatantly cheating.
    (0)

  5. #65
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Players should be obtaining roughly 85-90 Seals per day.
    The fact you think this is a reasonable goal considering how hunts are right now shows precisely why there are problems.
    (3)

  6. #66
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Hunts are driving progression-minded semi casual players out of content that requires skill. No other piece of content in the game lets you so effectively get i110 gear.
    (0)

  7. #67
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jacost View Post
    Unfortunately there's not much SE can do about that without heavily reprogramming the engine. The entire zone is loaded into the client, and that data can be read without the server picking it up. It's a real shame; there's abusing the system, and then there's outright cheating.
    Just going to note that the client actually only has access to things within a certain range of you; you do not have the entire zone of mobs cached unless the zone is extremely small. To toe further around these types technical details is iffy discussion at best so I'm going to stop there.

    The reason why you see all of the players suddenly storming toward one spot is that every server has multiple hunting Linkshells all inter-networked with each other. So if one player sees an elite mark, and calls it in shout, or to their LS, that gets sent to several other linkshells. That's also why these players are late to the kill so often.
    (0)

  8. #68
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Daniolaut View Post
    After looking at the prices of hunts, and correlating them with every other bit of content I have personally come to the conclusion there is nothing wrong with the design much at all.

    Seals
    Weapon cost: 1,740
    Gear cost: 1,000 for Body/pants
    Sand Book cost: 250 (need 3 i believe to obtain 1 oil so 750 total.)
    Alexandrite cost: 200
    Sorry I didn't read much further than this. So you think it makes sense that an i70 weapon costs 1,740 seals. While the (previously) hardest item required for an i110 costs only 750.

    I don't even know what else to say to that.
    (1)

  9. #69
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Krr View Post
    Just going to note that the client actually only has access to things within a certain range of you; you do not have the entire zone of mobs cached unless the zone is extremely small. To toe further around these types technical details is iffy discussion at best so I'm going to stop there.

    The reason why you see all of the players suddenly storming toward one spot is that every server has multiple hunting Linkshells all inter-networked with each other. So if one player sees an elite mark, and calls it in shout, or to their LS, that gets sent to several other linkshells. That's also why these players are late to the kill so often.
    http://www.reddit.com/r/ffxiv/commen..._hunt_mark_se/

    I don't know about these 'other botting programs' but they are clearly giving them an advantage over everyone else.
    (0)

  10. #70
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by whoopeeragon View Post
    redacted

    I don't know about these 'other botting programs' but they are clearly giving them an advantage over everyone else.
    The third-party-program that shall not be named on the Official Forums cannot detect mobs that are more than 20-30 feet outside of your character's normal vision range. The creator of the third party program that shall not be named has confirmed that you cannot see farther than that without accessing server data. Accessing server data would trip a red flag nearly immediately.

    That isn't to say that the third party program that shall not be named isn't an unfair advantage, but it cannot do what you are describing and it has been confirmed that what it does is the limits of what can be done with client-side data.

    We *really* shouldn't be talking in detail about these technical specifics here so I'm not going to say much more, sorry.

    Voldemort.exe
    (0)
    Last edited by Krr; 07-12-2014 at 01:06 PM.

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