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  1. #51
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    I think I figure out "the problem." Hunt LS are monopolizing everything, even many of the smaller targets. I wouldn't be surprise if some of the members are using 3rd party programs. I know this is happening cuz I know people in Hunt LS. So if you want easy quick best gears, join a Hunt LS, better earlier than later before all the slots fill up. Or start your own. Hunting by myself, I'm able to get around 50 seals every 4-5 hours invested (not including weekly and daily), but since you people complain about far lesser things, I'm sure you'll find this rate unacceptable. You can probably forget about S-ranks if you're not in an LS.
    (0)

  2. #52
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by PenutButter View Post
    -snip-
    I'd actually disagree. So far, most linkshells I've heard of have been spewing bad blood and flame wars between Free Companies and others. Sure you might get to a hunt sooner, but you're more prone to drama. My FC leader got attacked just because they didn't wanna be a part of the hunting LS. I've had friends who's been kicked even though they were the ones trying to be reasonable and wait on others. So far, most hunt LS have been big reason for conflicts thus far. I personally think its just preferable to party with a group of friends and just hunt together, and take what you can if no one is around to avoid conflict. Wait if you see that there's actually a large faction coming, and let someone else fuck up and pull early. Should also note that shouting spawns have also been a pretty bad idea. Shouting paves the way for shout wars, and can also make you prone to land on someone's B'list if they think you're the one that pulled early.
    (0)

  3. #53
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    You can't wait for everybody, even if you try. There's going to always be more people coming. People can say all they want about waiting "5 minutes", but no one is ever gonna wait that long, let alone 3 minutes.

    Which I find it kinda dumb that people are b'listing others for "pulling early", because in the future, that's gonna haunt you when you try to start up a party in party finder, and can't find anybody to join you because the entire server is on your b'list.
    (0)
    Last edited by Danbo05; 07-12-2014 at 03:51 PM.

  4. #54
    Player
    Boon_Pendragon's Avatar
    Join Date
    May 2014
    Posts
    28
    Character
    Boon Pendragon
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Not a direct solution, but they could add Allied Seals to the original Crystal Tower. That would encourage players to play Crystal Tower (it's a dead zone now) and help with the overcrowding.

    They could also approach marks the same way they have with the hunting log. Add the marks to the existing hunting log under a new tab. Players can receive rewards for killing the different marks once a week. If the player manages to kill all the marks listed, they get a big bonus. Players do not receive rewards for killing marks repeatedly in the same week. The log then resets on Tuesday along with the other content in the game. The exception to this would be the Hunting Bills, which rewards players for killing the mark listed on the bill, even if they had already killed it once that week. Once they've claimed the bill, the bill disappears.
    (0)

  5. #55
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Hunts are not designed to be inclusive. By their very nature they are designed to be EXCLUSIVE, not some loot pinata for the benefit of the entire server or insane 150+ person groups. People feel they should be this way though because they have the -chance- to just show up and get full credit even if they don't find the Elite Mark and get the claim.

    You want to fix hunts? Add a claim system so that people are actually forced to HUNT and find their own seals instead of sitting in town waiting to leech info and pops off their LS members who are actually participating in the content. Decrease the Spawn timer for all Elite Marks to compensate for this of course (If the claims are exclusive it stands to reason they should respawn faster to prevent total monopolization over a long period of time), but for the love of God add some incentive to actually go out there and use the content as it was meant to be used. Pull now or risk losing it to someone else who is looking, that's the way it should be. Not this "Wait 10 minutes until 3 different 128 member link shells show up" thing we have currently going on.
    (2)
    Last edited by Prototype909; 07-12-2014 at 06:18 PM.

  6. #56
    Player
    Kardayel's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Kardayel Sidko
    World
    Ragnarok
    Main Class
    Machinist Lv 70
    You want to fix the hunt?
    Remove the sands...
    Let only the minions/vanity gear.
    By adding the sand, you changed something which have the design of a side occupation the people do for fun in a over competitive, drama creating main occupation...
    You wanted add an other way for people to obtain the sands, i can understand, why you chose to do it by ruining a system who would have been fine as time consuming side quest for fun and vanity?
    (2)

  7. #57
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kardayel View Post
    You want to fix the hunt?
    Remove the sands...
    Let only the minions/vanity gear.
    By adding the sand, you changed something which have the design of a side occupation the people do for fun in a over competitive, drama creating main occupation...
    You wanted add an other way for people to obtain the sands, i can understand, why you chose to do it by ruining a system who would have been fine as time consuming side quest for fun and vanity?
    I agree that this is the other sensible option beyond heavily restricting the claim system which is less likely to happen given the game's previous design decisions.

    Hunt was clearly designed to be a fun little diversion or side event for players to divert themselves with. Instead it's become the be-all end-all of content from this day until the end of time because the rewards are so ridiculously stacked in addition to offering content that was previously locked behind end-game that most players probably haven't even seen let alone cleared. What was meant to be an 8 man party (Tops) endeavor has instead become a warzone of 128 man linkshells racing against one another to screw each other out of rewards faster - this behavior is rampant across all servers which is proof that this isn't a community issue, it's an issue with the system promoting the behavior.

    If they go this route though they really need to lower the price on the vanity gear. 1000 seals for a system that is stingy even with the current and literal farming going on is ridiculous.
    (0)
    Last edited by Prototype909; 07-12-2014 at 06:35 PM.

  8. #58
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    When I first heard about hunts I thought they'd be similar to leve quests.

    For example: You'd accept a hunt from the board. The mark/monster then spawned somewhere in the world(just for you). You'd have to find it without the help of a marker on the map. The only help you'd get would be from the hunter-sch. They'd give you a clue and that'd be that.
    (2)

  9. #59
    Player
    Jonny_Tapas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    197
    Character
    Jonny Tapas
    World
    Faerie
    Main Class
    Archer Lv 50
    Thought SE's concept was find it and kill it.

    That's all right?

    Where did all these other rules come from where you have to wait x minutes or blah blah... WTF

    Find it and kill it! That's all.

    If there's any issue at all... Some additional HP surely won't hurt anything and get on eliminating the 3rd party program issue.

    All new content needs adjusting people... If you're salty... go ham on some noobs in Frontlines.
    (0)

  10. #60
    Player
    NightReach's Avatar
    Join Date
    Oct 2013
    Posts
    136
    Character
    Teresa Faintsmile
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Remove sands and oil, progression item should not be mixed with casual fun events. Boost myth/sold gain to compensate.
    (0)

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