- Introduce a new "SS" rank of elites for weekly hunts. It's silly to go after a rank B with the entire server, lol. The new "SS" ranks can just be pallet swaps of the current S ranks, but have more HP and higher dev. That or make weekly hunts rank S only.

- Alter the claiming system for elites. If you claim it and do a certain % of damage to it (solo or together as a party), you get full credit. If somebody else claims it, you have to do more damage to get full credit.

- Allow elites to scale in stats depending on the amount of people close to them and shouting profanity. Actually no, if you shout or /tell profanity to a player close to the elite, you lose 50 allied seals. The hunter scholar calls his psych ninja friend to steal them from you.

- Make elites aggro level 50

- Increase the seal gain for dailies. You get scrap from them at the moment. They should be increased to about 10 seals each and 20 for boss fate targets. This way people feel like they're getting a decent amount off dailies alone. It would surely cut down on the mass amount of people hunting them and cause less frustration between the less patient and immature players.