Why not simply make Hunts run like Treasure Maps?? Give every hunt a random spawn and limit attacks to the triggering party. Make players search for them like an actual hunt! If you triggered it, you cant trigger another for one week... If I have eight friends, I could essentially run eight S hunts each week, unless I hit up the Party Finder. Seems world spamming and zerg hits are gone this way. just saying.

As it stands now, I am happy leveling my crafters to 50 and completely avoiding hunts much like I do dungeons. You're not playing the game to suit ME comments are excluded from my game play this way...