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  1. #1
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Rather than scaling HP, I'd suggest the following:

    Scale the DPS of the particitipating players in such manner, that the marks live roughly the same time always independent of the player count attacking the mob. For example: B-Marks always need roughly 3 minutes, A-Marks 7 minutes and S-Marks 11 minutes to be killed after first engage and scale the DPS accordingly with players joining. This should be made with a minimum threshold, thus 1 player alone can't kill a S-Mark of course.
    (0)

  2. #2
    Player
    LudvicStone's Avatar
    Join Date
    Jul 2014
    Posts
    35
    Character
    Ludvic Stone
    World
    Tonberry
    Main Class
    Marauder Lv 60
    I wouldn't mind a bit of waiting nothing crazy,
    B ranks are whatever they die too fast anyway
    AT LEAST 1 min wait time for A ranks (I know this is dumb anyway since render problems with too many people, too much DPS, etc)
    S ranks, I don't know wait till there is enough people, which they generally do now
    as soon as maintenance went down I decided on doing some hunting (tonberry) and i just spent a about a hour and a half finding nothing and going places only to find out that they have been insta pulled and killed by whomever is there i know some of them were B ranks and some were A and I don't care much if i miss a B rank but its really annoying after a point of not getting anything
    I wouldn't mind doing daily hunts if they paid more then 1 per, and 2 per fate boss only giving a total of 7 a day
    It just feels like the hunt system need to be reworked, mainly because of some of the items they are offering
    (1)