We've had ok luck with this too. So when the ghosts are up with the Ogre, you just try to survive the damage? It's not that bad, I'm just hoping to get more reliable kills than the ones we're getting.Well Inferno Drop has been a huge problem also for us, then we managed that Inferno Drop simply can be stunned by using a good amount of ws when he starts casting (maybe it's enough doing a great damage, but with AutoAtk it's difficult to take the time).
So, tell ur DDs to save 500tp for a Skull Sunder or Heavy trammel for stunning it togheter.
Yes Rhal if ur Gladiator gets on the Upper side South he will have only one Ghost add, so he will manage with only one add.
Be sure he has enough Gladiator skills or it's uneuseless :X (Sentinel,Aegis Boon, Deflection, also Defender, Foresight, Obsess, Featherfoot xD).
@Lumi: Thanks Dude :P
Gobbie..... booom!?
hey i'm just a noob and all so excuse if i say something stupid, but why is the Ogre just standing in that 1 place with his face to the wall only turning for attacks ?
I dont have much knowledge yet on moves to bind the targets and im sure he's not sleeping lol but for a person who doesn't know much watching it looks like a pretty unepic battle. did u make him get stuck there?
oh i didnt see him there ahaha xD thanks =D
Good job you Happy Freaks >: )
Last edited by Lumidus; 07-28-2011 at 12:28 AM.
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Yeah u actually need your mages to be MAINLY focused on cure II and they can use Cure III after he drops 50% health cause he will start spam and usually u won't lost hate anymore.
Gobbie..... booom!?
Cool, that's what I do for now actually. So I guess it's just a matter of limiting the number of times he gets Inferno Drop off. The damage itself is survivable but often if Grave Reel happens at the same time, or another punch comes quickly, it can be touchy.
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