Yeah, so...I'm sure the dev team realized this would be an issue before even implementing the hunt, but PS3 players are at a gigantic disadvantage in hunts, just like with Behemoth and Odin previously.
The loading into zones already gives PC/PS4 players a gigantic advantage to reaching their hunt, and the HP drops far too fast upon pull for us to even hope to catch up when someone inevitably doesn't wait for others and pulls the monster. In addition, S rank hunts are just completely unplayable--upon reaching an S hunt BEFORE the monster was pulled to it being killed, none of the PS3 players I know in the group were able to see the monster.
This was annoying with Odin and Behemoth, but at least they dropped items mainly used for cosmetic features. In the case of the hunt, which rewards oils, sands and alexandrites large group of the player base is at both a severe and insurmountable disadvantage for some of the game's best gear.