To be honest, i actually prefered the stamina system we had in 1.0

You could set the pace of the battle by deciding how fast you wished to burn through it. There were no auto attacks, just light attacks which recovered stamina on each hit, and skills which used up stamina.

You could opt to burn through it all in seconds for short fights, or to set immense amounts of hate on something, or choose to pace it out a little for longer fights. It made getting hate back easy since you could just push yourself a little more when needed.


Then they took it away, gave us a super slow and weak auto attack and stuck to just the TP system. Rubbish.

Is 2.0's system better than the one we got after the auto-attack addition in 1.1 or 1.2 or something like that? Hell yes! Because that was basicly waiting 10 seconds to swing an axe once, getting a hand full of TP back, and blowing through it 1000-2000 at a time (with a max of 3000 you could hold). Fights were rediculously slow, and that's basicly what killed version 1 of XIV for me.

But is 2.0's system better than the stamina system of 1.0? Not even close. Yet people's biggest problem with it was mashing buttons over and over. And for some reason, people are doing the exact same thing now but are completely fine with it. Even with it being more limited than that was too.