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  1. #1
    Player
    limmus's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Herrian Skeri
    World
    Sargatanas
    Main Class
    Gladiator Lv 80

    Possible workaround for early hunt pulls

    Alright, this is something that is going through the hunting linkshells at the moment: hunt location gets passed around the linkshell, people start showing up in numbers, somebody inevitably pulls early (either intentionally or accidentally), mob dies early and people get extremely upset. This happens to a very large portion of the hunt mobs, probably around 75%, and as such, the people in the hunting linkshells aren't sharing their information very much anymore. The fix is quite simple, and will work if it spreads to the hunting linkshells. Have 1 heavily geared tank reset pull the mob constantly until everybody is at the hunt. Nobody from the hunting linkshell will attack except the tank, and a healer will keep the tank healed and debuff free. The tank will just shield lob/tomahawk while popping cooldowns to keep aggro until the call is made to kill the mob. They will need to run back and forth because 1 shield lob/tomahawk isn't going to cut it. This will work because there are not enough players outside the linkshells to kill A and S ranked mobs before the mob resets (as long as the linkshell players wait for the kill call), and it would be rare that the random players would be able to pull aggro from the tank and cause an early kill. Right now we have an excessive amount of early kills and this would fix it! I tried it earlier twice, but messed it up because I lacked a healer in them and the paralysis debuffs caused me to lose aggro. I think I even got blacklisted by half the people in the hunt linkshells because it didn't work, even though I announced exactly what I was doing before I did it in both linkshell and shout chat (lol?). But anyway, spread this around, because it will work.

    edit: Also, if people are worried about somebody trolling with this, no tank can hold through a fully topped off party that has medica 2 overheals. If a tank+healer combo tries to troll with this and prevent players from killing the mob, just have your white mage spam medica 2.
    (2)
    Last edited by limmus; 07-11-2014 at 05:38 AM.

  2. #2
    Player
    Holyhunter's Avatar
    Join Date
    Jul 2013
    Posts
    223
    Character
    Azia Merot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 51
    Early kills are a good thing. All waiting does is make it so that theres an even lower chance that the first people there get rewarded. If you find a hunt you shouldn't be punished for it.
    (0)

  3. #3
    Player
    Sonofbaldo's Avatar
    Join Date
    Jun 2014
    Posts
    73
    Character
    Mafra Telli
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Sounds like there are a lot of whiny crybabies in Hunt LS's. I dont care what people say, if I can kill it myself...or with whoever is currently with me...it's going down. I'm not waiting for a bunch of impatient babies to make their way over.
    (0)

  4. #4
    Player
    limmus's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Herrian Skeri
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    And those 2 comments show the mindset that is anathema to the organized hunt linkshells: I got mine so fuck you. The point of having the linkshell is so that the people in there can get many more hunts, and thus seals, than they could find on their own, but it only works if people cooperate. It is quite easy to get the highest rank with a hunt party of 8 people, and setting a focus target will keep the mob from disappearing from your screen - even with a ton of people there - so the argument in favor of early pulls to get rewards is invalid. I have no problem calling the both of you selfish, and absolutely no problem trying to work out a way to ensure that you can't mess it up for everyone else.
    (2)
    Last edited by limmus; 07-11-2014 at 07:52 AM. Reason: Improved phrasing