Yesterday evening, I crafted heaps of cheap GSM stuff to desynthesize. I started at about level 1.1 and finished around level 30 and change. I have some questions I was wondering if y'all knew the answer to.
Other class's desynth level dropping - Does it pick one at random that has been leveled? Is the decrease happening at all a RNG thing or is it due to the item being desynthed? My GSM went up while my LTW went down (but it's the only one I'd raised at all, was around 2.3).
Are the items created by desynthing truly RNG (besides obviously what the item was composed of)? I got a mat from the really low level stuff and a shard or two from the level 20ish stuff. I got 2 Battlecraft demimateria and 1 clear demimateria while desynthing last night. I'd guess this is just RNG based?
In order to level a few classes, would it be best to level them at once so that the level decreases don't impact one class so severely? Kind of a 2 steps forward, 1 back idea.
The exp points gained from desynthing seems to really drop off fast. I was getting 1.87 (highest) on copper earrings for the first handful of levels. When I got to 100% desynth, the exp gained was about .4, so I changed to a higher level item. I figured I'd keep doing this, but, once I was crafting the level 20ish jewelry and had only 55% chance of success, I was lucky to get .4-.6 exp points per item. :/ It seems it'd be better to craft lower level stuff to desynth that has a higher chance of success and get fewer exp points than craft higher level stuff and fail so many times.
Has anyone noticed whether desynthing a HQ item makes any difference? I haven't. I thought briefly that maybe the exp gained was a touch higher (.59 to .63), but subsequent desynths didn't exactly back this up.
Oh, I noticed that my chance to desynth Ifrit's Cudgel was at 0% at low levels and is now 6% at level 30 GSM desynth. Just thought, I'd put that out there.