Quote Originally Posted by Petdo View Post
Try this...
1) Conceptual design ( artist sketch on paper/ hand draw ) for all races = 3 weeks
2) Model that concept design with simple wire frame/few texture for ALL RACES = 3-4 weeks
3) Detailed sculpture for 3D model for all race = 2 months
4) Texture creation and lightning = 2 Months ( can start after #3 finish for 1 month )
5) Apply armor physic and touch up = 2 months

I think it's reasonable timeframe for their design effort. I'm not sure what is the real development lifecycle for make new gear is but I'm sure for 1 things.... there are 8 races to make and that's why it take time a lot.

Try imagine above work yourself before complain....
Okay, but does it take every employee SE has to make one piece of armor, or can potentially small groups of teams work on several different pieces at once, then stagger the releases, giving the illusion of a new piece every month?

Not rocket science.