How about retexturing with slightly different colors and minor model modifications?Try this...
1) Conceptual design ( artist sketch on paper/ hand draw ) for all races = 3 weeks
2) Model that concept design with simple wire frame/few texture for ALL RACES = 3-4 weeks
3) Detailed sculpture for 3D model for all race = 2 months
4) Texture creation and lightning = 2 Months ( can start after #3 finish for 1 month )
5) Apply armor physic and touch up = 2 months
I think it's reasonable timeframe for their design effort. I'm not sure what is the real development lifecycle for make new gear is but I'm sure for 1 things.... there are 8 races to make and that's why it take time a lot.
Try imagine above work yourself before complain....
Because that's what they do.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
Probably a lot less time, because it's just filler as opposed to the proper sets. The black mage set we saw the concept of ages ago is in the .dats as of 1.18, and it looks pretty awesome.
I still amaze everytime I try to zoom in to see my gear up close. It very very detailed and everything are perfect, both texture, lightning and physics.
But yeah... It take tooo much time to develop something new.
But you know, miqote model are share with hyur female. Also lalafell male and female might share some basic gear together ( need to check .dat lol ) .. Just wondering how they will add new races, maybe miqote male share model with hyur male or roegadyn male share with roegadyn female lol this might look fun![]()
They do that because it takes so long to make a completly new gearset, reskinning takes no time and the community is so impatiant and want new gear overnight its the only way they can do that. Beleave it or not the devs dont just snap their fingers and things get done, like most people I have seen on this forum seem to think
This is a reasonable time frame, there is alot of work that goes into making a new set of gear.Try this...
1) Conceptual design ( artist sketch on paper/ hand draw ) for all races = 3 weeks
2) Model that concept design with simple wire frame/few texture for ALL RACES = 3-4 weeks
3) Detailed sculpture for 3D model for all race = 2 months
4) Texture creation and lightning = 2 Months ( can start after #3 finish for 1 month )
5) Apply armor physic and touch up = 2 months
I think it's reasonable timeframe for their design effort. I'm not sure what is the real development lifecycle for make new gear is but I'm sure for 1 things.... there are 8 races to make and that's why it take time a lot.
Try imagine above work yourself before complain....
lol I'm not in game industry, above timeframe is my guess + some time to approve each step from Producer/team leader ^^;
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