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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Krausus View Post
    I think a lot of you are stuck on the one set part, its obvious that during this 6 months they make multiple armor sets at the same time, they have to make them fit 4 races with multiple genders and a range of sizes. And lol at the WoW comparison please dont compare the craptastic graphics of WoW gear to FFXIV.
    No, a lot of people are stuck in 'don't know what I'm talking about". Someone referenced TERA, they use significantly more light manipulation techniques which means doing a lot more work in the model to make sure it looks well in all kinds of light sources -- By the way, did you know it takes them months to do their armor and models as well?

    What a lot of people don't get about development:

    Nothing is made just prior to an update.

    Seriously, if that's the case every MMORPG would have an expansion sized update bi/quarter monthly because why would they sell an expansion beyond making money? (Which in a lot of F2P MMOs, said expansions are just large updates with new areas) Honestly, whenever someone says "it's a lie" or "it's an excuse" or "x studio can do it quicker" proves they have zero idea about this industry. Ironically enough, Pixar studio whether you love em or hate em went into detail saying how it can take 2-4 years to create 1 of their animated flix and their modeling isn't the highest detailed stuff around and it would be silly to say they're amatuers, which I'm sure Viion would.

    There's zero difference between modeling and sculpting for a 3D animated flick and a Video game -- The only difference is in how detailed you want your models as interactivity does nothing but manipulate models given. A set of armor taking 6 months is definitely about right as I'm sure when someone thinks of set they think of just 1 full set of armor and none of its variants. MMOs who pump out new sets of armor in "quick succession" have them done prior to the update and worked on them for quite awhile or else you'd never make a deadline.

    If you say you have an expansion pack to be released in November of 2011, you damn well won't start working on it in September.
    (1)

  2. #2
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jennestia View Post
    No, a lot of people are stuck in 'don't know what I'm talking about". Someone referenced TERA, they use significantly more light manipulation techniques which means doing a lot more work in the model to make sure it looks well in all kinds of light sources -- By the way, did you know it takes them months to do their armor and models as well?

    What a lot of people don't get about development:

    Nothing is made just prior to an update.

    Seriously, if that's the case every MMORPG would have an expansion sized update bi/quarter monthly because why would they sell an expansion beyond making money? (Which in a lot of F2P MMOs, said expansions are just large updates with new areas) Honestly, whenever someone says "it's a lie" or "it's an excuse" or "x studio can do it quicker" proves they have zero idea about this industry. Ironically enough, Pixar studio whether you love em or hate em went into detail saying how it can take 2-4 years to create 1 of their animated flix and their modeling isn't the highest detailed stuff around and it would be silly to say they're amatuers, which I'm sure Viion would.

    There's zero difference between modeling and sculpting for a 3D animated flick and a Video game -- The only difference is in how detailed you want your models as interactivity does nothing but manipulate models given. A set of armor taking 6 months is definitely about right as I'm sure when someone thinks of set they think of just 1 full set of armor and none of its variants. MMOs who pump out new sets of armor in "quick succession" have them done prior to the update and worked on them for quite awhile or else you'd never make a deadline.

    If you say you have an expansion pack to be released in November of 2011, you damn well won't start working on it in September.
    Jennestia I'm going to assume you're a girl because smart girls are cute ^^

    Let's change the topic! How long does it take you guys to make your gear in the MMOs you make?
    (1)

  3. #3
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    As someone experienced with game industry timelines for 3D modeling I can tell you that this is false.

    1) Conceptual design ( artist sketch on paper/ hand draw ) for all races = 3 weeks
    2) Model that concept design with simple wire frame/few texture for ALL RACES = 3-4 weeks
    3) Detailed sculpture for 3D model for all race = 2 months
    4) Texture creation and lightning = 2 Months ( can start after #3 finish for 1 month )
    5) Apply armor physic and touch up = 2 months
    Try 3-4 weeks maximum for a complete character with a set of gear. Concepts and modeling taking a month? You'd better hope those concepts are in to me by the end of the day. That is an outrageous timeline.

    On the other hand, this team is like 200 people and the more people you have the more time it takes to get shit done because simply organizing who does what takes time on its own. I've seen single artists complete entire character models with textures and animation in under 3 weeks.

    Either way, the above example is unreal, and the amount of time Yoshida stated is unreal. There's an error somewhere in there, either that or the "entire set of equipment" thing is mistranslated.
    (1)

  4. #4
    Player
    miqokini's Avatar
    Join Date
    Jul 2011
    Posts
    480
    Character
    Belts Guan
    World
    Faerie
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Rjain View Post
    As someone experienced with game industry timelines for 3D modeling I can tell you that this is false.



    Try 3-4 weeks maximum for a complete character with a set of gear. Concepts and modeling taking a month? You'd better hope those concepts are in to me by the end of the day. That is an outrageous timeline.

    On the other hand, this team is like 200 people and the more people you have the more time it takes to get shit done because simply organizing who does what takes time on its own. I've seen single artists complete entire character models with textures and animation in under 3 weeks.

    Either way, the above example is unreal, and the amount of time Yoshida stated is unreal. There's an error somewhere in there, either that or the "entire set of equipment" thing is mistranslated.
    Hurray! A logical post not blinded by fanboyism.

    Stop making excuses for SE, guys. I love FFXIV and appreciate the work they've done, but you've gotta call the fouls when you spot them.
    (2)

  5. #5
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    complainers running out of things to complain about huh?
    (1)

  6. #6
    Player
    miqokini's Avatar
    Join Date
    Jul 2011
    Posts
    480
    Character
    Belts Guan
    World
    Faerie
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Andrien View Post
    complainers running out of things to complain about huh?
    Ugh. Again, I made this thread taking what they said literally. If it was a mistranslation, then I have no complaint. But if not, then you better bet I'll complain.

    Do you honestly find it acceptable to have only one totally unique set every 6 months? Sure, they can take that set and make 20+ variations of it, but we are sick of variations. We want unique armor, and a LOT more of it. That will simply never happen if what was said is true.

    Now, you can call me what you will over this for taking it literally, but it's not my fault if they can't get the wording correct.
    (1)

  7. #7
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by miqokini View Post
    Ugh. Again, I made this thread taking what they said literally. If it was a mistranslation, then I have no complaint. But if not, then you better bet I'll complain.

    Do you honestly find it acceptable to have only one totally unique set every 6 months? Sure, they can take that set and make 20+ variations of it, but we are sick of variations. We want unique armor, and a LOT more of it. That will simply never happen if what was said is true.

    Now, you can call me what you will over this for taking it literally, but it's not my fault if they can't get the wording correct.
    they said it takes them 6 months to create a set of unique armor from start to finish they didn't say that during that time they only work on that one unique set.
    (1)

  8. #8
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    OK LETS DO THIS

    since there are so many artists in this tread i suggest a concept ART showdown for future jobs!
    who knows maybe SE will use a set on the game if they read the thread

    GOGOGO!!!
    (0)

  9. #9
    Player
    SAMINUS's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    367
    Character
    Kris Slater
    World
    Behemoth
    Main Class
    Pugilist Lv 20
    Quote Originally Posted by Yoohre_WildRiver View Post
    OK LETS DO THIS

    since there are so many artists in this tread i suggest a concept ART showdown for future jobs!
    who knows maybe SE will use a set on the game if they read the thread

    GOGOGO!!!
    It is a nice idea, only problem is a copyright issue. we create concept art for them, they use it, then the concept artist would want some cash for their work. This goes the same way for some of the great literary works I have seen from members on these forums.
    (0)
    Quote Originally Posted by Rau View Post
    Rau Lecreuset: There are reports of a multitude of people in town who have a found a magical tool that lets them forfeit their conciousness, and in doing so, allows them to craft for inordinate amounts of time.

  10. #10
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    I'm not gunna spent my spare time doing my job. :P
    (0)

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