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  1. #1
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    http://www.youtube.com/user/FINALFAN...34/wc0ilSksWBQ

    Skip to 2:30 for the actual armor making.

    In short, each piece has to be made separately in photoshop and then built as a computer sculpture and detailed to meet FF standards.

    See here, also at 2:30, if you want to see what goes into the sculpture model making:

    http://www.youtube.com/user/FINALFAN...38/DEybd106bBU
    (0)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chezen View Post
    http://www.youtube.com/user/FINALFAN...34/wc0ilSksWBQ

    Skip to 2:30 for the actual armor making.

    In short, each piece has to be made separately in photoshop and then built as a computer sculpture and detailed to meet FF standards.

    See here, also at 2:30, if you want to see what goes into the sculpture model making:

    http://www.youtube.com/user/FINALFAN...38/DEybd106bBU
    Your point here is? lol That technique is used for almost every new game since the current gen consoles. couple years now, even rookies who just learning 3d modelling use those techniques. And the pros do it in significantly less time than XIV. Which is making me believe that the XIV team is just not very skilled lol when theres people who do the exact same thing in a lot less time.
    (0)

  3. #3
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    Your point here is? lol That technique is used for almost every new game since the current gen consoles. couple years now, even rookies who just learning 3d modelling use those techniques. And the pros do it in significantly less time than XIV. Which is making me believe that the XIV team is just not very skilled lol when theres people who do the exact same thing in a lot less time.
    My point was the process in which it is made. As for length of time, not a single mmo has been nearly as detailed as this game to date. I love scrolling in and being able to see seems and lines of thread in the woven cloth. You can't do that in any other mmo I know of.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  4. #4
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Chezen View Post
    My point was the process in which it is made. As for length of time, not a single mmo has been nearly as detailed as this game to date. I love scrolling in and being able to see seems and lines of thread in the woven cloth. You can't do that in any other mmo I know of.
    That's true. I still can't get over some pieces of equipment. I think 6 months is worth it.
    (0)

  5. #5
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chezen View Post
    My point was the process in which it is made. As for length of time, not a single mmo has been nearly as detailed as this game to date. I love scrolling in and being able to see seems and lines of thread in the woven cloth. You can't do that in any other mmo I know of.
    hmm Strange, I can see it, just the same as in other mmos, tera, even aion lol. Maybe a lot of mmos dont go into insane detail because of large populated optimization, which something XIV lacks badly!
    (0)

  6. #6
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    6 months? that's pretty fast. So how long does it take any of you to draw up a load of concepts of full sets of armour on hume male and female, galka, mithra, taru, then even the hume males have to have a larger set. Then after you are done drawing these concepts and colouring them (presuming you dont have a manager to tell you it's not good enough and you need to start again or change things), you have to draw each of these races/gender drawings from multiple angles in order for the artist (3d modeller) to model it from, which for me takes time, as I'm an Artist and Animator. For the quality of the armor sets in SE, I think it would take me maybe up to a week to model or more, then you have to put it into sculpting (Mudbox, Zbrush) and sculpt in the tiny details, in SE's case this is most of the detail. This makes the normal map. For me the sculpting process can take longer than modelling, however, you have to UVmap it before sculpting on it, which takes longer than the model it's self for me, hate UVmapping. Try doing that for all the races and genders, then all sculptin for all the races/genders. For me alone, up the sculpting process could take me a very long time. After sculpting, you create the normals, which is a simple click of a button, then, and this is the fun part; you have to skin and rig it (maybe not rig it, depending on how their system works) that for me takes a little time, but there are ways to get round doing it over and over for each race/gender from scratch if you have the right tools, but even then it requires tweaking.

    All of this for one piece of armour could take me 6 months to do, maybe more. But then what about the details? You have to organise everything (notice things in-game have colour varieties? what, you think that just happens on it's own?) they need to separate each part for their own qualities. Belt buckles, shoulder armour, different pieces of cloth, everything! Now this is probably all done during the modelling process, but that would also mean it would take longer.

    The factors, you need to get all the work approved as you go by your lead artist, you need to make sure you test it in-game to make sure there are no glitches or bugs with the armour. The armour stats and level are already worked out, otherwise you wouldn't be making them. The programmer needs to be in on this too, you see, their are physics, and other properties that need to be implimented.

    For myself, a designer and a dev, then a bug tester, this process on such a grand scale, for all races/genders, for all varieties of the same armour to be even possible, then finally approved by the producers or whoever is in charge, if there were no major or minor glitches or bugs found that would make me have to redo it all, this can take me and my team of four up to 6 months, but if there are bugs (and there will be) it can take longer. Even then I can openly admit that I am nowhere near as talented as the people at SE and my work would not be of the same quality that they put out.

    So STFU complaining that a small team within the studio would take so long for so much work to be done, when they have hundreds of people in that studio that can work at the same time to create a lot of content within that 6 months. Seriously, even I can openly say, I don't know how they work, and it's probably a different process to the one I explained, but still, if you aren't even in the industry you have nothing to argue about, you have no idea.
    (6)

  7. #7
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    I hear lady parts flapping in the wind!
    (0)

  8. #8
    Player
    Petdo's Avatar
    Join Date
    Apr 2011
    Posts
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    yawn.. seem like I started some drama here haha
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Guys, just because it takes 6 months to create a piece of armour doesn't mean it's the only thing that gets done by those particular staff members. Think about your own work (if you do), rarely do I find myself not juggling various different projects. It might take 6 months to complete whilst also carrying out various other things.

    That's why these things get planned months in advance, I believe we saw the concept for that awesome black mage armour in January (?) and it's only appeared in the .dats as of 1.18.

    Can't wait till we start getting all these kick ass armour sets though, my lancer is going to look like such a boss if he gets anything as good as that dark knight-y armour set.
    (1)

  10. #10
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I think a lot of you are stuck on the one set part, its obvious that during this 6 months they make multiple armor sets at the same time, they have to make them fit 4 races with multiple genders and a range of sizes. And lol at the WoW comparison please dont compare the craptastic graphics of WoW gear to FFXIV.
    (1)

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