Hunts
Please consider putting a cap on hunt seals/nerfing hunt rewards. People are doing nothing but hunts and it's hurting other content in the game because the hunt rewards are too good.
Hunts
Please consider putting a cap on hunt seals/nerfing hunt rewards. People are doing nothing but hunts and it's hurting other content in the game because the hunt rewards are too good.
Any plans to modify the uncreative/lazy design that is the ATMA Fate Grind, the subsequent FATE camp heavy of Animus, and lastly, the market crashing Novus?
None of those stages are catered to casual players. How you intend to fix this? What other alternatives are there?
FATES
Are there any plans to reduce spawn time and increase the number of FATES active on any given map? The spawn time and # of active FATEs should scale with number of players in any given zone.
ATMA/Alexandrite FATE grind is already a horrendously lazy and frankly, idiotic design. The logic here is that if you're going to gate content with RNG, at least allow your customers to do more FATEs in a period than what is available currently. The logic is to have more attempts despite the ABSOLUTELY CRAPPY DROP RATE. If the intent is to copy mechanics of successful Western MMORPGs, DO IT RIGHT. NEVER GATE QUEST DROPS BEHIND LOW BALL RNG. Asian games are horrible because of this. Don't be that.
In previous interviews, Yoshida-san had mentioned that a Mac client was being developed.
My question is when can we expect to see said client pushed to beta? My fiancee and I both play through bootcamp currently, but it's not really an ideal situation.
We have several friends that want to come over from other MMOs, but they will not do so until the game can be run natively in OSX. Help me give them some solid answers, please!
Please consider increasing the daily hunts' rewards. 1 measly Allied Seals and 2 for FATE mobs!!! No wonder no one is doing daily hunts!!! Please even out these rewards: increase daily hunts' rewards and decrease S ranks so that people that cannot do the S ranks or even A ranks due to PS3 lagging can at least get a decent Allied Seals from daily ones.
Please be nice to everyone and remember this is only a game.
2 words.... TACKLE BOX!!!!!!!!!!
By now you've seen all the issues with Elite Hunt. What are your current plans to address this content.
With the release of patch 2.3, the blacklist command in the chat box command menu is gone. Was this intentional or a patch glitch?
In 2.2 you took tomestones of philosophy out of the game and as a result you added those crafting materials to the loot out the dungeons that came out in the patch as well. You did the same with 2.3. My question is are there any plans on moving those materials to the non boss chests in the dungeon allowing the boss to drop the armor and accessories to better facilitate players who are trying to gear up?
Player
The current hunt system encourages cheating, hacking, harassment, bullying, anger, discord, and elitism. The hunts take many hours of focused grind to payoff if a player is lucky. Players have had to suspend their atma grind to spend that time on hunts. Players that only play during prime time are unable to get a suitable amount of allied seals. I suspect the hunts are not working out as planned. If there are changes being planned, what are they and when can we expect them? May I suggest a solution be found that tests our wits, doesn't have us compete with each other, and doesn't consume so much time?
Respectfully,
Bucy
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