FATES

Are there any plans to reduce spawn time and increase the number of FATES active on any given map? The spawn time and # of active FATEs should scale with number of players in any given zone.

ATMA/Alexandrite FATE grind is already a horrendously lazy and frankly, idiotic design. The logic here is that if you're going to gate content with RNG, at least allow your customers to do more FATEs in a period than what is available currently. The logic is to have more attempts despite the ABSOLUTELY CRAPPY DROP RATE. If the intent is to copy mechanics of successful Western MMORPGs, DO IT RIGHT. NEVER GATE QUEST DROPS BEHIND LOW BALL RNG. Asian games are horrible because of this. Don't be that.