Hunts are overpopulated. Are there any plans to:
a) Scale the HP of Hunt Mobs based on the people hitting them/near to them?
b) Give a reward to someone finding/spawning them; but still allowing others to take part in killing them?
Hunts are overpopulated. Are there any plans to:
a) Scale the HP of Hunt Mobs based on the people hitting them/near to them?
b) Give a reward to someone finding/spawning them; but still allowing others to take part in killing them?
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