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  1. #61
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Will there be a player housing area in Coerthas or Ishgard?
    (15)

  2. #62
    Player
    LinkHayashi's Avatar
    Join Date
    Nov 2013
    Posts
    4
    Character
    Link Hayashi
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    First of, I'd like to say I absolutely love this game. I've been playing A Realm Reborn since beta and love every minute of it.

    This question is about status effects and minor details that have been added to characters. For example, prior to 2.1 when The Ultima Weapon would push you back your character remained in whatever animation you were in. So the sort of stumbling backwards that was added to that and other enemies with similiar attacks was a nice little detail.

    With the addition of the freeze status added in The Syrcus Tower and more than likely Shiva, is there any way to make some of the other already present status effects a little more noticeable? Like the petrify status, could even something as simple as a grayscale be implemented to the characters, reminiscing the Final Fantasy days of old. It would certainly be easier to spot on things like Turn 2 in the Second Coil of Bahamut.
    (8)

  3. #63
    Player
    SethVortu's Avatar
    Join Date
    Apr 2014
    Posts
    6
    Character
    Erika Arulaq
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Here's a golden question that MUST be answered.

    If the devs don't want a DPS meter to lead to negative behaviour then why is there content that demands high DPS? As it stands now people use them to see how they're doing and who's dragging the team down because in most places high damage is mandatory. Remove hard enrage timers, add a DPS meter and voila! Everybody wins.
    (9)

  4. #64
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Will we be able to see the other continents in the 3.0 Expansion? Since we're getting flight, I'm sure that will be possible then, if not shortly after.

    Quote Originally Posted by Enthy View Post
    Will Jobs ever be able to use other weapons in the future?

    For example: WAR using a sword or club or MNK using a staff? I think Jobs could be tied to our job-stone being equipped rather than our weapons.
    What about "Classes" that have no job-stone?

    Quote Originally Posted by Munba View Post
    When swimming and underwater content will be added?
    Yoshida said that when deciding whether to do swimming or flying, he said Flying would be best. So it will be sometime after 3.0.

    Quote Originally Posted by Royal View Post
    Can we expect a multiple primal fight? Like Ifrit/Garuda/Titan in a 40 person battle? You can already do 72 player matches with front lines so you have the technology.
    That's actually not "72" it's a 24-man Raid.

    Quote Originally Posted by HaroldSaxon View Post
    Is there a plan to do FC vs FC PVP?
    Extremely unlikely, especially if you want that to happen in the open world. It'd likely be on an arena similar to Frontlines, since the developers pretty much want this to be a PVE Game. So far from what I've gathered in the main story, "Free Companies" aren't really squabbling amongst each-other. Only the Grand Companies so far seem to be going at it for control of Carteneau Flats.

    Quote Originally Posted by SethVortu View Post
    Here's a golden question that MUST be answered.

    If the devs don't want a DPS meter to lead to negative behaviour then why is there content that demands high DPS? As it stands now people use them to see how they're doing and who's dragging the team down because in most places high damage is mandatory. Remove hard enrage timers, add a DPS meter and voila! Everybody wins.
    A DPS Meter would also lead to negative behaviour, possibly even worse than it is now. Some hardcore DFs kicking people, etc. immediately.

    Quote Originally Posted by GalkaBikini View Post
    Will there be a player housing area in Coerthas or Ishgard?
    I surely hope so. The only type of place I love more than fields of lavendar and cherry blossom woods, are snow-covered plains, mountains, etc.
    (3)
    Last edited by coldreactive; 07-11-2014 at 08:08 AM.

  5. #65
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Are there any plans to adjust the character stats to allow a greater freedom of customization without weakening yourself?
    (7)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  6. #66
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Do you plan on removing more invisible walls within the zones to allow a greater freedom of exploration?
    (allow more rocks to be climbed, rivers to be crossed, cliffs to be scaled, chasms to be jumped, etc.)
    (18)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  7. #67
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Would it be possible to bring back the high customization of v1.0 classes and make them as powerful as jobs (stats wise) for players who truly enjoyed the system?
    (5)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  8. #68
    Player
    Neophoton's Avatar
    Join Date
    Jul 2014
    Posts
    1
    Character
    Ark Zwei
    World
    Exodus
    Main Class
    Lancer Lv 50
    Recently the BLM class was given a rebalance. Will this rebalance extend to other classes? For example, DRG as of late seems to struggle keeping up with MNK and SMN in the Second Coil of Bahamut and it is a less desired class for later Turns.
    (4)

  9. #69
    Player
    R-Pete-G's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Vysage Vrey
    World
    Odin
    Main Class
    Arcanist Lv 90

    Maps and Invisible Walls

    Will there ever be adjustments made to the maps to make them feel more open and realistic? Some of the invisible walls and gaps in the terrain can really spoil the immersion, whether it be stopping us from jumping off a cliff (even though there's terrain below) or having to run around a shallow pond / low lying tree trunk.

    I suppose swimming plays into this as well - any hope for that?
    (15)

  10. #70
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Would it be possible to add a 4th faction (alternative to Maelstrom, Twin Adders and Immortal Flames) that would essentially allow open world PVP for these players (as they wouldn't be bound by the rules of the company alliance)?
    (3)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

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